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Hash, Inc. - Animation:Master

mtpeak2

Film
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Everything posted by mtpeak2

  1. Looks good Stian. Is that a render artifact on his cheek or is that spot suppose to be there?
  2. Here's another example.
  3. Ok, so you cut down all the trees and you get this. Just playing with A:M materials. BTW, this is just a single material.
  4. Nice character, Serg.
  5. Looks great.
  6. "Simple Scatter" is another plugin from Steffen that may work for you.
  7. Great stuff Stian. I wish I could model like that.
  8. Number, that's looking better. I would lower the density on the leaf hair material. I don't think you need it that high, try cutting the density in half and see how that looks.
  9. Looks pretty good to me Katt.
  10. Looks cool. Can't wait to see all your updates.
  11. Looks good number. Your two trees in front are floating, though.
  12. It's the ground I textured for Nimmie Amee's house. If I remember correctly, it was a bitmapplus material with an overlaying decal for the dirt patch area.
  13. Well? No one else wants to try?
  14. That's a good start for a tree Tim. Next time scale the canopy larger and raise it higher above the base group. My landscape scene took 9hrs 40min to render (1600x900), so it's all about how you set it up. 1 hr for one tree seems a bit too long to me. Robert, the leaves probably wouldn't get milled, since it's not geometry. The model, I assume, gets exported to a different format.
  15. I modeled a branch, basicly a stick, added the hair material to it with a leaf image. Then rendered it to tga with alpha buffer on. Then used the branch image in the hair material for the leaves/branches on the tree.
  16. What makes a tree look older Matt? Here's a different camera angle.
  17. What makes a tree look older? Scale it, smaller leaves, different bark, different camera angle.
  18. Jeff, I'm not aware of any tuts on bitmaplus. Thanks Steve, at least I know one person uses the rig. Here's one more.
  19. Now Robert, I'm not very good at tutorials, my last couple of attempt were not very good. But if anyone wants to use these features of A:M, I'll be more than happy to help.
  20. Thanks Stian. Trees are pretty easy, I'm not sure why more people don't use the plugin. Between the treez plugin, bitmaplus, hair material and the terrain/grid wizard, you can create a landscape scene pretty quickly.
  21. Thanks Robert. Here's a link to Holmes' tut for the Treez plugin.
  22. Here's another one.
  23. Playing with the treez plugin.
  24. It's a good start Josh. The tree trunks are a bit odd, but that's up to you. And the foliage could use some updating, it looks good at a distance, but not up close. Are you using hair for the leaves on the trees? Be careful of the density.
  25. Looks good so far Jeff, but in my mind I see trolls as a bit over weight and clumsy.
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