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Hash, Inc. - Animation:Master

Dpendleton77

*A:M User*
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Everything posted by Dpendleton77

  1. That has answered my question,thanks a lot Fuchur.
  2. I have a burning question okay maybe not burning. When making a body part like arms and legs for a biped character what is the ideal lathing settings for them? I mean something like a character you will use for a simple animation or for a comicbook like say Largento's? I hope that made sense thank you.
  3. I was wondering if the gurus at Hash have ever thought of doing a series of tutorials on digital tutors. I know the recently blender was added could animation master also be in added in the future? I think that would be a huge boon for the program if that happened but who knows.
  4. Oh boy I can't wait to try this.
  5. Man this is looking really good.
  6. I have put the free trial up on Facebook to peek folks interests. Hopefully that can bring more eyes on the product.
  7. I am bumping this. I don't want to be a thread killer. I also want to see more folks thoughts on this.
  8. I might have to give that a try Fuchur.
  9. How did you get this? I want try this out down the line.
  10. I have trouble loading in mdl files all the time for no reason. I was trying to load something from Largento an it would not work it did after some wrangling but man.
  11. I think that A:M should(I don't know if they do already)market to other countries as a low cost alternative. I do like the interface and it could use a little prettying up but other than that it works fine for me and it is straight forward. I have also worked in Maya,3DS, and blender but I think A:M shines for it's ease of use. A:M I already know goes to comicbook conventions and such but they should really hammer home how one could do an anime or even make a comic in this program. I would like to know how they market themselves at these conventions. I know this is a long shot but I think that we all should work on something again something with more mass appeal that could get eyes on A:M.
  12. I am going to get a pair of those high pants.
  13. I know I am late to this but I am going to have to steal your spline technique. I love the simplicity of it.
  14. I was going to attempt a simple couch.
  15. I have a question I am familiar with making furniture in Maya but I want to know how to do it in A:M. Are there any tutorials around that I can find the answers to my question? Thanks in advance.
  16. I had fun using digital tutors when I was learning Maya. I will sure get back on there down the road.
  17. Well maybe some people never visited the forum or just lurked. You never know.
  18. http://portfolio.cgsociety.org/galleries/software/Animation+Master Has anybody shared these??? I see a bunch of nice stuff on here.
  19. Here is some timing I worked on. I just had to understand the timeline more. fist_pump.mov
  20. Yes and thank you. I know I ask the hard questions.
  21. What is the one second increment on the timeline in animation master? I feel that if I know that I can animated a bit better. I know it in Maya it is I am just not familiar with A:M's animating features yet. Thanks alot.
  22. I am still in shock of what people can do in A:M. I know a lot of folks try and say A:M is not powerful but man stuff like this proves them wrong.
  23. https://www.youtube.com/watch?v=hByVRQfWuLE#t=1337 I have seen this on the hall of fame page as I call it. This is the coloring style I would like to go with and does anybody know if this team did any more work in Hash? This blew me away.
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