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Everything posted by TheSpleen
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one of those UFO's?
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great stuff!
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He was merely practice. it is a little better.
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Yeah green one's got more horsepower for sure.
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thanks Frost, I been trying that but if that is indeed the way then I gotta keep at it. It always seems to choose its own route. I will keep at it. Thanks.
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The original NCC 1701 Enterprise
TheSpleen replied to Eric2575's topic in Work In Progress / Sweatbox
looks great! ever model your own planets and stars? That way you could animate it for us. -
I have one question that will solve over half my problem.......... Whenever I am modeling I understand spline continuity. But sometimes no matter whAt I do it always pulls from the wrong spline. This is the secret I need to know! How do I make sure I am coming off the spline I want and not a spline going the wrong way and causing creases?
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looks great! You got alot of naked models in your Hash folder huh?
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The eyelids I did like that on purpose, I have a plan for them. Thanks about the ears but they came from from the extras cd I adjusted the mouth and fixed a couple things best I could. Yes problems CFAing. Here is a look......................
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Whatever gives you the best results really. I don't think there is a definitive answer. For what its worth, I tend to do the nose first, then the eyes then the mouth, but this is probably cos of the cooper exercise in TaoA:M. I'd love to hear what everyone else thinks. Ya know your right! When cartooning a character I start on the nose first and build the face around that. I guess what works drawing should work here too!
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None of these are planned for a video. I am trying right now to improve my splining. I know I need the practice so I am trying.
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I see rings around the eyes too. should I maybe start on those then add the head?
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I have no where near your skills my friend. I have just always been one to dive right in and figure it will all work out in time.