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Hash, Inc. - Animation:Master

nixie

*A:M User*
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Everything posted by nixie

  1. Totally awesome! the whole thing is really very good, but why do the duckies stop squeaking so abrubptly? it might be better if they faded out just slightly (I know it's probably a little late now) but some very impressive camerawork too and the flash fade was nicely timed - well done that man!
  2. love the skin textures on your creature, keep updating, it's nice to see something a bit dark and mysterious. Hows the ship coming along I can see that looking great wrecked at the bottom of a murky ocean. regards - Chris
  3. looks v cool, u could have more than someones eye out with that!
  4. thats really well done, i like the soft look of it, and that mushroom looks very inviting, it's been snowing here, so a nice snug mushroom's just what I need right now! thanks for sharing
  5. Genius! :lol: bags of character and a bundle of laughs, I really cant wait to see this project completed! V Impressed!
  6. good question, I was thinking the very same thing! such a challenge, but the results are truly amazing! awe inspiring stuff!
  7. I have rigged my budgie (if somewhat shoddily!) I didnt use fan bones and smartskins which I hear can remove the troubles of extreme creasing - also his left eye has messed itself up a little but im not really too bothered about this; prob just needs re-texturing. thanks people and Will, I tried v11 alpha and feathers but didnt think they looked appropriate for him, render times were extreme too! I even made quick phenomes and made a quick animation actually very proud of what ive achieved in such a short time - a credit to AM I guess! thanks everyone!
  8. Brilliant modal, - how did you get it made into a physical object?! - Chris
  9. Right, Here is Orfeg the budgie so far, given him wings and feet, attached the beak and textured him thanks to Jtalbotski's vid tute, hes pretty much done now, needs some smoothing and rigging but other than that I'm a happy birdie! Thanks for kickstarting me, all I'd ever done before was a sack tutorial but this taught me alot about splines. Thanks again - Chris
  10. omg! just yook a wee trip to the alpha discussions and saw some amazing stuff! Ive gotta get this finished so I can feather him up! Well done Hash!
  11. Well I agree Darklimit, I want the beak to be part of the modal, but for now its seperate. Il weld it later if I can!Can anyone see any obvoius mistakes, I tried 5-point patches and ther are a couple of hooks where I joined the wings, And what are these square patches Phil?
  12. erm well it was a kind of draw rond the rotoscope front and back, then add a couple of cross sections and go from there, probably why it's so bumpy, Il try and connect the beak and polish whats here, thanks all for your input
  13. Thanks phil I think that will be best, Im attempting a 'rubberised' look to the beak, take a look, - so far I have a few holes to fill up and its looking a bit wobbly, there are far too many splines in this - I think ive jumped a little too far into the deep end but sometimes that seems to work! Oh well any pointers well apriciated Tar! - Chris Nix
  14. Doug - True but im finding it easier said than done! I will work on it and come back later with something that I can show! And I agree with you about planning in advance. Mike thanks for the advice, I might go for a more rubber beak to get speech in there and as for feathers, is the new hair system capable of doing something like this?- individually textured? I would love to have feathers that i could controll and animate etc Thankyou both for your response, il get back soon with something more 'solid' Regards - Chris Nix
  15. Hello fellow hashers, I'm working on a feathered charactor and cant decide how to best modal him for animation, Ive attempted it a couple of times but im not sure how best to do it. Like for example should I make the beak as two seperate parts? Im just sat here looking at a blank screen! ive got that mental block and I just cant shift it! check the attached picture for the design of Orfeg the budgie. Cheers - Chris Nix
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