sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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Showing content with the highest reputation on 04/11/2022 in all areas

  1. [Edit: This side discussion has been split off from topic AMC Gremlin] Investigating further... Here is a comparison of displacement effects: First with a Gradient Material set to transition from RGB 128 to RGB 129 and Displacement set to 100000% Second is that gradient rendered to a TGA and used as a Displacement map Third is that gradient rendered to an OpenEXR and used as a Displacement map The Material is able to calculate an exact value for every pixel between the 128 and the 129 levels, creating a perfectly smooth slope. The TGA map, as expected, has one stair step from 128 to 129 The EXR has 8 steps. EXR uses a 16 bit floating point format to store values, but it maps our 0-255 range for black to white to -1.0 to +1.0. From what I read about 16-bit floating point numbers, there 1024 possible values between 0 and 1 (and thus, 2048 between -1 and +1) which matches the result above , with 8 steps between our 128 and 129 gray values. So it seems that A:M is capable of rendering finer displacements, but EXR doesn't store the finer values needed. According to OpenEXR docs, EXR can have 32-bit floating point data. Maybe there is an easy way to get A:M to write those?
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  2. Edit: the side discussion of displacement effects has been split off into its own topic at...
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  3. The server is not down... The store was for a bit but it's fixed now. The short version of the problem. The store uses a different version of the php and I did not know that because of the way this version php loads the version php uses a different configuration file than the standard version and I did not make the needed changes in the correct file sorry.
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