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  1. Yesterday
  2. robcat2075

    How to shift Image plane in A:M-camera

    It is possible to use the "Render Animation Preview" button to render a portion of the screen to a file. You could set up your overly-tall camera frame for the 2-point perspective you want, zoom in on that camera view, and then use Render Animation Preview to drag a bounding box around just the portion you need. I believe you can make the render format and output location choices for this partial capture by setting them in Options>rendering and choosing "This Dialog"
  3. Fuchur

    How to shift Image plane in A:M-camera

    Not exactly sure what the difference to moving the camera on local axis is? For that you just go to the top view, press 1, 2 or 3 (standing for x, y, z axis) and move around. The other option is, that you go to camera view, press CTRL and the middle mouse button and move the mouse around if you want to do it in the viewport. However this is not that precise. Best regards *Fuchur*
  4. robcat2075

    How to shift Image plane in A:M-camera

    Hi Bobby! I believe the way you are doing it is the only way in A:M. You might try a camera rotoscope to blackout the portion of the frame you don't need to reduce the rendering time spent on that part of the frame.
  5. When I want 2 points perspective, I must set height image size than I need, Can camera in A:M shift image plane? I found it easy way in Blender, but I love to do in A:M. Shift_Image_plane_take_01_0000-0144.mp4
  6. Nice work, that's a pretty slick printer. I still use my Form1+ here but Formlabs has discontinued parts for it forcing me to go over seas for tanks and found another supplier for resin. What would normally cost me approx. $240 or so for 1 tank and 1 liter of resin not cost me $115 for both. The resin I just ordered is from ApplyLabWork. You may want to see if they have a resin for your printer. I believe your printer falls in the class of a dlp printer.
  7. Last week
  8. Pretty damn cool indeed :). That is really a very high and precise quality. Best regards *Fuchur*
  9. No, deleted everything AM some time ago when cleaning up disk space on PC's and backup drives - need to start from scratch. Have been using ZBrush to sculpt my own busts and 'fix' models that I have been generating out of DAZ3D. Some samples - 28mm miniature diorama (all paint - no lighting effects), one of my own sculpts as rendered in ZBrush and the actual 54mm printed bust, a Daz3D model printed at 90mm (after being fixed and made printable with a judicious amount of effort in ZBrush) and a Soldier Bust by a very talented sculptor named Duncan Louca and 3DPrinted at 54mm. Each of these prints done on my Phrozen Shuffle.
  10. robcat2075

    SPROING!

    Further dev on helmet hair with displacement map and "Westin" specular shader (lower right). The image map is Photoshop "noise" with a horizontal blur.
  11. Hey! It's the astronomer! Welcome back! Yes I think Windows is your surer bet. Note the "Planes Trains Automobiles" Image contest coming up soon. I bet you have something like that already to dust off and submit!
  12. In short... yes. Stay with the Windows version ;). Welcome back to the show and sounds like a lot of fun... Resin 3d printers are a little too expensive for me till now (I love them so) but I'd really like to hear more about your work with them :). Best regards *Fuchur*
  13. Well damn, cannot believe AM is still going strong after all these years - well done guys. Been busy doing other things, the most recent of which is Miniature painting and 3DPrinting (Resin stuff - lots of DLP Resin printers to keep me busy). Hell I am going to have to start subscribing again. Question - Is the Mac version as 'reliable' as it ever was - ie should I stick with the Windows version?
  14. serg2

    Relative rotation rig

    Thank you, Rob, for inviting me to the contest, but there is not enough time. But I will definitely come up with something interesting for the club!
  15. robcat2075

    Relative rotation rig

    I can imagine something with AimAt and Scale to Reach and Scale like that might get part of the motion. I might have more time after the image contest to look at this more. btw, I hope we'll see an entry from you for the contest! Triangles Rotating 005 2ndTriangle added.prj clip4418Triangles.mp4
  16. serg2

    Relative rotation rig

    handmade fake, no script & expression ))
  17. Roger

    SPROING!

    That's a different look, to be sure.
  18. serg2

    Relative rotation rig

    I will try in my free time
  19. robcat2075

    SPROING!

    Helmet hair, with displacement map
  20. robcat2075

    Relative rotation rig

    Can you duplicate his math in expressions?
  21. https://www.shadertoy.com/view/4tVfDV?fbclid=IwAR2fkqeXJbfuLUdEps4tKH516IRb4gut5gSFtBP8xjYdo6-KHHXs7XeLzJw Had seen. I want to do this for different numbers of triangles and other polygons
  22. robcat2075

    Fall 2018 Image Contest! Dec 16 Deadline!

    One week to go! Check out this demo of "Average Normals" for your smooth surface needs...
  23. Shelton

    "Live Answer Time" Saturdays Noon CST

    Sorry I missed tried to get in but having issues
  24. robcat2075

    "Live Answer Time" Saturdays Noon CST

    Visit Live Answer Time at Noon CST, December 8 December 8 is the 157th birthday of French film pioneer Georges Méliès
  25. robcat2075

    Fall 2018 Image Contest! Dec 16 Deadline!

    You still have two weekends to get your "Planes, Trains, Automobiles" Image Contest entry done. Don't miss out!
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