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  1. Today
  2. pixelplucker

    How tough is it to transfer a sub to another computer?

    Will do once I get a new desktop, worst case I can get another sub.
  3. Yesterday
  4. robcat2075

    How tough is it to transfer a sub to another computer?

    That is something to ask Jason.
  5. Looking at getting a workstation and if I do I want to transfer my sub over to that from my laptop. Is that possible, huge pain? Thanks, Ken
  6. robcat2075

    "Live Answer Time" Saturdays Noon CST

    Live Answer Time again at Noon CST, February 16 2019 February 16 is the 476th birthday of Japanese painter, Kanō Eitoku
  7. pixelplucker

    3-D Printing

    What kind of printer are you going to use? SLA, DLP, Polyjet, SLS, FDM? Each type have their advantages and disadvantages with materials available and feature size. In general character models and recently jewelry and dental use resin based SLA (laser based) or DLP (digital linear projector) to expose layers of photo reactive plastic. These types of printers offer the highest detail but the downside is the materials no matter how much the manufacturer claims are not very good for mechanical parts. SLS (selective laser sintering) will offer real usable parts from nylon to metals that are sometimes direct fused or melted together by a high power laser with a polymer carrier that is later burned off. These offer excellent detail and extremely good mechanical parts but are usually costly. Polyjets are an inkjet printer that sprays down a photo reactive resin along side a non photo reactive (support) resin and offer descent detail comparable to SLA and DLP but usually have poor edge quality. Their big advantage is the ability to print different material properties on the same part, ie flexible rubbery plastic along with hard plastic to simulate things like tooth brush handles with rubber grips and other products that would typically take additional steps to produce a prototype. In between the polyjet and fdm is the wax printers used in dental and jewelry that print 2 different waxes, one a high temperature melting point and the support wax a lower temp melting wax that is dissolved out after leaving a highly detailed smooth model. These are usually used for lost wax or investment casting. Lastly FDM (fusion deposit modeling) that is the most common printer out that uses a spool of plastic usually abs or pla and can be infused with fibers or powders such as bronze. They offer the lowest detail but provide cost effective mechanical parts and are great for gadgets and tooling fixtures. In the case of the medallions Rob and I worked on I used my sla printer and used the plastic part as a pattern for sand casting. I think we ultimately used obj format because the software I use to generate the g-code had problems with intersecting meshes and stl gave too many errors. Not a fault of AM but more a limitation in what is out there. After all that good reading, bottom line try obj if the software can import the model and if you have multiple parts that will be assembled then treat them as separate files. Autodesk has a program that is free called Meshmixer www.meshmixer.com that has some repair tools and lots of other features such as slicing, support generation. It wouldn't hurt to have to check the files you export out.
  8. Last week
  9. fae_alba

    3-D Printing

    I usually export from the modeling window. If you do it from the chor I think it will only export the selected model. One other suggestion is to break apart your model of it is a complex,one. That will make printing easier. My Canon print was done in a dozen plus different pieces. I have also found that sometimes I have had to exaggerate features in order for them to print nicely. Also note that scaling is oft times an issue with most sliders shifting the decimal as well as the axis (most printers use the z axis as up and down, where that is normally y in a:m.
  10. robcat2075

    3-D Printing

    In the model window> RMB>Plugins>Export>STL
  11. Pitcher

    3-D Printing

    Thanks, fae_alba. I didn't see your answer until just now, but you are right on target with the g-code. Right now, I was just beginning to start the process, but I cannot find a way to export a model or choreography file to an .stl file. Do you know how to do that?
  12. itsjustme

    F Curves [Spine options]

    Great solution, Robert!
  13. robcat2075

    F Curves [Spine options]

    Here is what I think is a better solution, with a variation of an IK spine. Look in your messages for the PRJ clip4458SimonsButterFlip1K.mp4
  14. martin

    Martin Minutes

    Coincidence
  15. robcat2075

    F Curves [Spine options]

    Here is a test implementation of David Simmons' suggestion of a spine switch. It's fussier to create than using a premade rig but once it works it does make for a better controlled spine... tubeFlip000.mp4
  16. Simon Edmondson

    F Curves [Spine options]

    Robert Thank you very much indeed. Thats a lot better than sequence I have already. I think it may lead to a different animation rather than redo the current project. Should be more fun though ! regards simon
  17. robcat2075

    F Curves [Spine options]

    I got the TSM2 spine that i was trying yesterday at LAT to behave. Basically this is animation of a pelvis bone and a torso bone to get the flips going, The interpolation of the IK spine isn't as smooth as I hoped so i will look into other solutions. ButterFlip_12.mp4
  18. Simon Edmondson

    F Curves [Spine options]

    Apologies. Clearly not looking in the right place.Bit preoccupied with more mundane, less enjoyable, non animation matters regards simon
  19. Earlier
  20. robcat2075

    F Curves [Spine options]

    the link in my signature takes you to the instructions and the Hangout link
  21. Shelton

    F Curves [Spine options]

    It is google hangouts. At the beginning of this topic there us a link to join. Click on it and it will take you to the hangout.
  22. Simon Edmondson

    F Curves [Spine options]

    Robert, Steve Thank you . Can you remind me how to connect up? Its been some time since I did. Rgards simon
  23. robcat2075

    "Live Answer Time" Saturdays Noon CST

    Live Answer Time returns at Noon CST, February 9, 2019 February 9 is the 130th birthday of "the most forgotten silent film comedian," Larry Semon. Larry loved special effects...
  24. Shelton

    F Curves [Spine options]

    Hope you can make it Simon.
  25. robcat2075

    F Curves [Spine options]

    Noon CST. I think that is 1800 GMT
  26. Simon Edmondson

    F Curves [Spine options]

    Robert. Thank you for your reply and offer to help. Unfortunately I can't be sure about tomorrow as things are a bit hectic at the moment. What time is the session ? regards Simon
  27. robcat2075

    F Curves [Spine options]

    This would be dramatically simpler to diagnose if i could see it. Can you come to Live Answer Time tomorrow?
  28. Simon Edmondson

    F Curves [Spine options]

    Presently trying to edit the F curves on an animation sequence and having all sorts of "fun" doing so. Can anyone kindly suggest a broad strategy for going about the process?. Mainly trying to stop feet going through the floor plane and smooth out positional changes as it approaches or moves away from the keyframe. If I adjust one bone until it works, it inevitably affects the position of another. Its probably age catching up with me but, it can get very involved and confusing very quickly. I wondered if there was a fairly standard way of approaching the problem, such as starting where in the bone heirachy, what type of interpolation to use. I appreciate this is a Chicken and egg type of question but, just wondered if anyone had a regular method or workflow they used to deal with it? regards simon
  29. robcat2075

    Image Contest Results...

    The Image Contest voting is concluded! Who has won? We'll know when I finish the awards video! Keep your eyes peeled!
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