Tinkering Gnome's Workshop
1,273 topics in this forum
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- 1 reply
- 377 views
was checking some fonts I had downloaded and decided to use the font wizard to see how these would work flakes.mov flakes.zip
Last reply by Kamikaze, -
- 4 replies
- 495 views
Any suggestion welcome not sure about face and need to rig robotreview.mov
Last reply by johnl3d, -
- 0 replies
- 285 views
gradient.mov gradient.zip simple animation of the combiner
Last reply by johnl3d, -
- 7 replies
- 572 views
Sorry not sure why the first project was messed up posted new project after a redo rock.mov rock.zip Used gradient material with pose to "dissolve the model" and move emitter Sprite included and just for fun rockreverse.mov
Last reply by johnl3d, -
- 1 reply
- 362 views
simple test trying with darktree simbiot materials meffector.mov
Last reply by robcat2075, -
- 0 replies
- 306 views
hairtest.mov hairtest.zip quick test of color change and other settings of hair over time works in newest release just checked
Last reply by johnl3d, -
- 1 reply
- 332 views
D1trial.mov D1.zip includes darktree material
Last reply by Kamikaze, -
- 2 replies
- 396 views
testing 2 slightly different settings to make breakable boxes breakable.mov breakable.zip
Last reply by johnl3d, -
- 1 reply
- 324 views
baldrp1.mov rough trial of camera hitting wall or maybe door ...newton involved
Last reply by Ilidrake, -
- 5 replies
- 390 views
rtt.mov
Last reply by Rodney, -
- 0 replies
- 348 views
tried a door idea for an idea I have door1test.mov control is by pose slider door1.zip project file door decal ...started playing with PS and got this camera roto not included in zip or door decal but that is post above
Last reply by johnl3d, -
- 4 replies
- 449 views
need to rig now guy.zip
Last reply by johnl3d, -
- 9 replies
- 613 views
quick idea sface.mov sface.zip did slower change with pose sfaceslower.mov
Last reply by Kamikaze, -
- 4 replies
- 648 views
quick idea volface.zip volface.mov
Last reply by Kamikaze, -
- 6 replies
- 466 views
robotghost.mov flyingrobot.zip needs some work rough trial
Last reply by Kamikaze, -
- 5 replies
- 493 views
decalcolorhair.mov decalcolorhair.zip project and decal same decal used also to color model
Last reply by Kamikaze, -
- 0 replies
- 408 views
Dinosaurs.zip found these and this model tyrannosaurus_rex_e_ltr.pdf
Last reply by johnl3d, -
- 7 replies
- 531 views
simple attempt at sprite accumulating snow fall snowfllake.mov snow.zip includes sprite
Last reply by johnl3d, -
- 6 replies
- 654 views
trying to get back into tinkering with models here is non rigged yet dragon QUICKDRAGON.mov dragonish.zip model dinoskin.zip material
Last reply by Rodney, -
work has killed my free time so I am trying to get going so tonight with a quick animation threw this together in about 45mins with render time 32 patch sphere copied and reshaped held together by a handful of bones very basic and rough qdog.mov
Last reply by robcat2075, -
- 2 replies
- 427 views
train.mpg train.zip Ctrl T to start
Last reply by johnl3d, -
- 4 replies
- 502 views
tubular.mov tubular.zip MOT at work stopping creativity but this 15 minute rough exercise escaped MOT = Mandatory OverTime
Last reply by Rodney, -
- 12 replies
- 1.2k views
idea based on Rodney's comment if black hole flow threw this together 1st render magicvase.mov MAGICVASE.zip
Last reply by johnl3d, -
- 6 replies
- 698 views
If there a program or method to extract the voice track or frequencies from say and mp3 or wav file audacity can remove most of voice but cannot fine the reverse ..yes I playing with amplitude again
Last reply by Rodney, -
- 1 reply
- 469 views
what.mov can post the project tomorrow if anyone wants it the model was just a bunch of spheres to get general shape
Last reply by Kamikaze, -
- 0 replies
- 398 views
Hope I got his name correct oldburningplanet.mov oldmateffect.zip
Last reply by johnl3d, -
- 0 replies
- 328 views
did a quick shaded render bolt.mov bolt.zip sprite in zip
Last reply by johnl3d, -
- 1 reply
- 366 views
started with this radar.mov replaced material with render twice got this radar3.mov simbiot material Radar1arm.zip
Last reply by Rodney, -
- 3 replies
- 436 views
gatetest.mov gate.zip
Last reply by johnl3d, -
- 0 replies
- 341 views
booleantest.mov oops have material animated wrong direction ..will fix abooleantest.mov booleancuttertest.zip
Last reply by johnl3d, -
- 0 replies
- 437 views
sprites and animated material and a few constraints ribbon.mov ribbom.zip
Last reply by johnl3d, -
- 4 replies
- 455 views
rodney.mov rodney.zip
Last reply by johnl3d, -
- 0 replies
- 364 views
This is an extreme use will try similar in earlier version mateff.mov mateff.zip
Last reply by johnl3d, -
- 4 replies
- 808 views
glowish.mov left ball glow subsides as right balls glow increases and middle ball uses random expression glowish.zip
Last reply by NancyGormezano, -
- 0 replies
- 433 views
fluidtest.mov fluidtest.zip guessed at setting and color
Last reply by johnl3d, -
- 2 replies
- 510 views
streaktest.mov streaktest.zip had not played with streaks for awhile ...simple test
Last reply by johnl3d, -
- 1 reply
- 395 views
could be interesting but need power blobbietest.mov blobbietest.zip
Last reply by Kamikaze, -
- 4 replies
- 583 views
Initial test cirtest.mov it loops nicely in case you want the other view point cirtest2.mov added another sprite cirtest3.mov if post project if interested with sprites
Last reply by Kamikaze, -
- 0 replies
- 426 views
just rough settings test flicker cause by random roughness setting change airtest.mov air.zip
Last reply by johnl3d, -
- 1 reply
- 382 views
when playing in the new 17 I got this strange resuilts see what happens after 1st frame cone.mov discovered that the gradient combiner edge threshold settings did this so here is rough idea with simpler material..blobbie need longer life ... cone2.mov cone2.zip
Last reply by Kamikaze, -
- 2 replies
- 439 views
working on boiling lava idea just another approach this is rough test of concept newtest.mov newtest.zip
Last reply by johnl3d, -
- 11 replies
- 862 views
Seems someone made some changes to a certain area's picture
Last reply by johnl3d, -
- 2 replies
- 474 views
Sorry about the size musicball.mov musicball.zip project file 2 materials controlled by pose exploding.zip this is action generated based on sound volume
Last reply by johnl3d, -
- 6 replies
- 562 views
30 minute attempt not done reftest.mov
Last reply by johnl3d, -
- 0 replies
- 359 views
ptest.mov unfortunately basing key strokes on sound volume not real great ptest.zip snd file not included grabbed part of u-tube item
Last reply by johnl3d, -
- 0 replies
- 380 views
volbounce.mov volbounce.zip Dust on small dynamic spheres
Last reply by johnl3d, -
- 3 replies
- 480 views
plighttest.mov
Last reply by johnl3d, -
- 2 replies
- 395 views
from sprites to hair testing some ideas microbe.mov the camera is aimed at model so it is moving around but appears to stand still microbe.zip project file and image
Last reply by Gerry, -
- 3 replies
- 1.5k views
can post project if anyone is interested must confess used some models from data from am stuff
Last reply by johnl3d, -
- 4 replies
- 473 views
spritething.mov spritething.zip
Last reply by johnl3d,