jamagica Posted October 22, 2004 Posted October 22, 2004 I have modeled a bicycle card and the main reason I did such a simple model is because I want to study the physics of true animation. So, what you'll see below is an animation of a card fluttering down to the ground (hard to see where the ground is, but the card hits the ground at the end). Critiques would be much appreciated... (Note: Due to angelfire privacy, you must right click on the link, hit properties and copy the full address in the box. Then push ok and paste the address in the address bar) Card Flutter test Quote
KenH Posted October 22, 2004 Posted October 22, 2004 That method doesn't seem to work either...for me. Quote
lazz Posted October 23, 2004 Posted October 23, 2004 That's pretty good. The only thing I think it might need is a flip while its pluttering down. But other than that, the wa it slows as it hits the ground and everything is great! good job Quote
johnl3d Posted October 23, 2004 Posted October 23, 2004 I think it would flip rather than float but not sure... on pc right click and save taget as is how I viewed it Quote
jamagica Posted October 23, 2004 Author Posted October 23, 2004 I tested with my own card. It all depends on how you drop it....The way I illustrated it was the most natural way. Try it yourself. Hold a card perfectly horizontal..Sometimes it will just drop straight down, but most of the time it does what is shown in the animation...I didn't flip it at the end, which I should have Quote
hypnomike Posted October 23, 2004 Posted October 23, 2004 Looks good! I left clicked and it downloaded with realdownload (pc). Quote
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