KenH Posted July 28, 2004 Share Posted July 28, 2004 Hey guys. I've been working on that experimental head I did a while back and I'm up to a minute of animation. It's really just a test but it's a little short in itself. I hope you like it. I would value any crits on it as I want to put this on my portfolio, so don't hold back. PS I'll be putting in a puff of dust to make him sneeze when I get my video editor. Quote Link to comment Share on other sites More sharing options...
KenH Posted July 28, 2004 Author Share Posted July 28, 2004 And the animation: 10MB Quote Link to comment Share on other sites More sharing options...
Iham Wrong Posted July 28, 2004 Share Posted July 28, 2004 Very nice. Hmm.. how do you sneeze effectively without a diaphram or lungs? Quote Link to comment Share on other sites More sharing options...
MATrickz Posted July 28, 2004 Share Posted July 28, 2004 Wow GREAT animation , lots of emotion Quote Link to comment Share on other sites More sharing options...
MATrickz Posted July 28, 2004 Share Posted July 28, 2004 Woops didnt mean to post twice but I just thought of something..I'm "trying" to rig my characters mouth and its the only thing holding me behind. I tried Victor Navones technique, how did you rig that face..because that animation is really good, thanks.. Quote Link to comment Share on other sites More sharing options...
KenH Posted July 28, 2004 Author Share Posted July 28, 2004 *cough* The lungs are built into the stand *cough* Brandon: Thanks and sorry to disappoint you, the mouth uses Victors method. I chose it because it give you "on the spot" freedom to alter an expression, plus you don't have to fiddle around with cps to make them in the first place. You should give it a try as it's not as complex as it looks. Quote Link to comment Share on other sites More sharing options...
MATrickz Posted July 28, 2004 Share Posted July 28, 2004 haha I actually still have it rigged that way...anyways, how can you use it when his head isnt round? Did you smart skin it so that the lip would slid over the jaw correctly? Sorry to ask questions on your own thread but I love the animation and facial expressions! Quote Link to comment Share on other sites More sharing options...
KenH Posted July 28, 2004 Author Share Posted July 28, 2004 I had to weight the cps around the mouth so they moved properly. Each mouth bone controls a line of cps. So mouth bones start a chain reaction and move the skin all the way up to the cheek and eye area (which are connected to other bones). Quote Link to comment Share on other sites More sharing options...
MATrickz Posted July 28, 2004 Share Posted July 28, 2004 Very cool..maybe i should read some on weighting cps..never really knew what it was for.. Thanks alot and VERY good animation once again Quote Link to comment Share on other sites More sharing options...
JohnArtbox Posted July 28, 2004 Share Posted July 28, 2004 Looks good Ken... and with sound it'll be even better. the only suggestion I'd have is to add some flaring of the nostrils and movement of the lower area of the nose. Quote Link to comment Share on other sites More sharing options...
-TC- Posted July 29, 2004 Share Posted July 29, 2004 Wow, Nicely done Ken. Is there a site where i can find Victor Navones technique ?? Quote Link to comment Share on other sites More sharing options...
KenH Posted July 29, 2004 Author Share Posted July 29, 2004 I know what you mean, John....I might add that by hand. Victors technique can be seen here: http://www.hash.com/forums/index.php?showtopic=4582&hl= Quote Link to comment Share on other sites More sharing options...
MATrickz Posted July 31, 2004 Share Posted July 31, 2004 Thats exactly how my setup looks and I just read about cp weighting and I love it..the only thing is whenever I move anyof the bones on the bottom they move the cps on the top lip too and the teeth. Is there any way to make the weighting ignore some select cps? Thanks Quote Link to comment Share on other sites More sharing options...
KenH Posted July 31, 2004 Author Share Posted July 31, 2004 I take it you're using the "fall-off capsule". That's too limiting. You have to weight the cps by hand especially in the mouth area as there's so much crossover with the capsules. It's slow at first, but once it's done, it's done. See the online reference about weighting manually. Quote Link to comment Share on other sites More sharing options...
steve392 Posted August 1, 2004 Share Posted August 1, 2004 Graet looking carector Ken ,love the eyes and neck .The animation is very good aswell ,nice one Quote Link to comment Share on other sites More sharing options...
CreativeAustinYankee Posted August 1, 2004 Share Posted August 1, 2004 Excellent work. The character reminds me alot of the character in Pixar's Geri's Game (the old man playing Chess against himself). Very fluid movement and expression, inspiring work. Steve P. Quote Link to comment Share on other sites More sharing options...
williamgaylord Posted August 1, 2004 Share Posted August 1, 2004 Very expressive face! Nicely done! Will he get a body to go with it? Hmm.. how do you sneeze effectively without a diaphram or lungs? Is he perhaps an "air head"?... Bill Gaylord Quote Link to comment Share on other sites More sharing options...
KenH Posted August 1, 2004 Author Share Posted August 1, 2004 Thanks for the complements! I actually modeled him on Geri so I'm chuffed you recognised him(I guess you didn't see the previous modeling thread). Unfortunately no body to go with him. I'm working on another project which will make use of all Geri taught me though. Quote Link to comment Share on other sites More sharing options...
CreativeAustinYankee Posted August 1, 2004 Share Posted August 1, 2004 ... chuffed... Okay, I'll admit it, I had to look that one up. http://english2american.com/dictionary/c.html I'm using Geri as the reference for an elderly chap of my own, I'll probably try a cross between Victor Navone's and Jason Osipa's set ups, but with so many projects screaming for attention, it'll be awhile before I dive into that one. This clip also inspired a museum piece that I plan on working up for the 9 Months 30 Seconds group. Thanks. http://www.fiercefire.com/cgi-bin/yabb/YaBB.pl Steve P. Quote Link to comment Share on other sites More sharing options...
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