WolfsongCG Posted July 10, 2020 Posted July 10, 2020 Hi there. Working more through Fuchur's excellent Tank tutorial project and have completed the second video, which ends with adding boolean holes to the end of the turrets. I noticed an odd thing (well, odd to me, surely familiar to others). If I do an in-program render, the booleans show up fine. However if I render to file, the boolean cutters are rendered. Is this a sign that the boolean isn't calculated in the render, or maybe the cutters have to be set to not render, or...? Not a huge emergency and I'm sure the solution is simple enough. Just call me curious. Here's the shots. One is in-editor, one is the rendered-to-file. Really great tutorial so far! Very easy to follow and teaching some neat techniques/tools. Quote
Hash Fellow robcat2075 Posted July 10, 2020 Hash Fellow Posted July 10, 2020 A-ha! In your rendered image I see the XYZ gnomon which tells me the rendering mode was set to "Shaded". Change it to "Final" and see what happens. Quote
WolfsongCG Posted July 10, 2020 Author Posted July 10, 2020 Oh so it's a rendering mode thing? Interesting! I wouldn't have guessed that. Okay I'll give that shot, then. - short time later - Well would you look at that. Just like ya suggested. Thanks! Quote
Hash Fellow robcat2075 Posted July 10, 2020 Hash Fellow Posted July 10, 2020 Hooray! Martin once said that Booleans invoke the ray tracer and the ray tracer exists only in "Final" renders. And so it was written and so it is done. Quote
WolfsongCG Posted July 10, 2020 Author Posted July 10, 2020 That's good to know. I'm sure I'll forget it at some point and have a moment of "oh no what have I done?". Then I'll remember that post. Quote
Fuchur Posted July 11, 2020 Posted July 11, 2020 I am very happy that you like it :). Best regards *Fuchur* Quote
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