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WolfsongCG

Booleans in render?

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Hi there.

Working more through Fuchur's excellent Tank tutorial project and have completed the second video, which ends with adding boolean holes to the end of the turrets.

I noticed an odd thing (well, odd to me, surely familiar to others). If I do an in-program render, the booleans show up fine. 

However if I render to file, the boolean cutters are rendered. Is this a sign that the boolean isn't calculated in the render, or maybe the cutters have to be set to not render, or...?

Not a huge emergency and I'm sure the solution is simple enough. Just call me curious.

Here's the shots. One is in-editor, one is the rendered-to-file.

Really great tutorial so far! Very easy to follow and teaching some neat techniques/tools.

 

tankwithboolean.JPG

Tank-rendered.png

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A-ha!

In your rendered image I see the XYZ gnomon which tells me the rendering mode was set to "Shaded".

Change it to "Final" and see what happens.

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Oh so it's a rendering mode thing? Interesting! I wouldn't have guessed that.

Okay I'll give that shot, then.

- short time later -

Well would you look at that. Just like ya suggested.

Thanks!

Tank-Vid0.png

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Hooray!

Martin once said that Booleans invoke the ray tracer and the ray tracer exists only in "Final" renders.

And so it was written and so it is done.

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That's good to know.

I'm sure I'll forget it at some point and have a moment of "oh no what have I done?".

Then I'll remember that post.

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I am very happy that you like it :).

Best regards
*Fuchur*

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