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Hash, Inc. - Animation:Master

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  • Hash Fellow
Posted

I took the famous Nefertiti OBJ with 2 million polygons, put a gradient on it to render a displacement map and put that map on a flat card in A:M.

Overhangs like behind the cheekbones and at the side of the nose are impossible to project off a flat card but overall I'm impressed at how the OpenEXR displacement map captures all the tiny details of the original OBJ.

full screen to see detail...

 

The displacement map looks like this...

image.png

  • Thanks 1
  • Hash Fellow
Posted
2 hours ago, Tom said:

So..is that entire modeling being achieved with a displacement map?

 

Yes, all of that shape is driven by the displacement map.

Crazy, huh?

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