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Hash, Inc. - Animation:Master

Flour Sack


fae_alba

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Starting to get back into the swing of things, after a busy summer (wish it weren't over though!), new granddaughter, and tons of work around the house. Before I jumped into trying to animate Papa Bear, I figured I'd have a go at the ol' flour sack exercise.

 

Here's the model with a first pass of rigging. I'll start some test posing tomorrow.

 

quick_test0.png

 

Capture.PNG

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It is tough doing a good flour sack in CG.

 

The modeling was definitely more of a struggle than I thought it would be. Started out with the mentality of "it's a sack, how hard can it be?" Did one model, rigged it, and then started a walk cycle and realized that there just wasn't enough there to convey life. So back to the modeling window i went. I think the current rig still may need some work, but I'm going to attempt some basic poses and a simple walk cycle to see if that is true or not. Only time will tell.

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