Styler Posted October 16, 2015 Posted October 16, 2015 Hey guys, I'm currently doing Python integration for A:M + simple Script Editor. Quote
nemyax Posted October 16, 2015 Posted October 16, 2015 Ultracool. What A:M functionality will be exposed? Quote
Admin Rodney Posted October 16, 2015 Admin Posted October 16, 2015 NIce! You've definitely got my attention. Quote
Styler Posted October 16, 2015 Author Posted October 16, 2015 >> What A:M functionality will be exposed? I'd like to expose as much as I can. Fully wrapped API + Python modules. Quote
nemyax Posted October 16, 2015 Posted October 16, 2015 Will auto-generated module docs be possible? Something similar to http://www.blender.org/documentation/blender_python_api Quote
Hash Fellow robcat2075 Posted October 16, 2015 Hash Fellow Posted October 16, 2015 Wow! I wish you full success in your endeavor. I might finally sit down and learn Python. Too bad you're not doing this for ActionScript. I already know that. Long ago (v9?) there was a python plugin for creating models but it didn't survive the A:M code changes since then. Quote
itsjustme Posted October 16, 2015 Posted October 16, 2015 Sounds fantastic! Thanks for working on this, Styler! Quote
Fuchur Posted October 16, 2015 Posted October 16, 2015 Very, very cool Styler! I'll keep an eye on your effords here . Looks very interesting! See you *Fuchur* Quote
Styler Posted October 19, 2015 Author Posted October 19, 2015 Can somebody help me with description of class "Bone" (not a HBone)? I need .h file to wrap it. Quote
Styler Posted October 19, 2015 Author Posted October 19, 2015 [solved] ok, apparently Bone and HBone it's the same class Quote
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