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Hash, Inc. - Animation:Master

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Posted

hi all

 

i go make my cartoon right now but i don't understand the use of render server and render slave

 

- how to export a project to theses programs ?

- if i understood, i export so to render server which makes run render slave ? under wine on linux i canno't directly run render slave

 

thanx a lot for all, you are gentle people and i like it

 

regards

 

stéphane

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Posted
- how to export a project to theses programs ?

 

We don't need to export a different file.

Netrender uses both Project and Choreography files.

Just save your Project or Chor as normal then open that file directly in Netrender.

These are the same PRJ and CHO files we use to render with Animation:Master.

 

If you cannot run a Render Slave we have two options (that immediately come to mind):

- Use regular A:M render to render the files. (my personally preferred solution)

- Troubleshoot to determine how to get Netrender fully operational on your particular setup (Linux/Wine).

Posted

hello my dear friend

 

ok i tested one thing, in fact multiply the animation master windows to make 4 ones as i have a 4 thread i5

yes i will make it under a:m

thanx a lot

 

stéphane

Posted

There does seem to be a disconnect between A:M and NetRender in the render settings. You may find you will want to Save a render settings file from A:M to open in NR... thus 2 files.

Posted

ok i'm back. the fact is i actually haven't the time to find how to make work render slave under wine

but perhaps could i execute 4 times my a:m to render for example an animation ?

as i have an i5 with 4 threads and i wrote it isn't used by a:m, perhaps this solution would be great ?

 

thanx a lot

 

stéphane

Posted

Hi Stéphane,

 

yes you can do that too. It is the more manual approach but should work too.

For that you need to set the 4 threads to render other frames manually, but if that is not an issue for you, you can render that way.

(have done that before several times before Netrender was released)

 

See you

*Fuchur*

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