johnl3d Posted October 18, 2014 Posted October 18, 2014 regular render toon render model without decals apumpkin.mdl comments welcome 1 Quote
itsjustme Posted October 18, 2014 Posted October 18, 2014 I got a great grin out of this one, John. Very cool. Quote
Hash Fellow robcat2075 Posted October 19, 2014 Hash Fellow Posted October 19, 2014 Good lookin' pumpkin! Quote
johnl3d Posted October 20, 2014 Author Posted October 20, 2014 Giving the pumpkin some changes to make it more animated but stuck on what to do for a nose ..any suggestions was going to try to shape a nose like a lump on the pumpkin but not sure what would be better Quote
johnl3d Posted October 20, 2014 Author Posted October 20, 2014 used stem again as nose and did quick animation ..still not sure about nose any comments suggestions welcome partialnewlook.mov Quote
NancyGormezano Posted October 20, 2014 Posted October 20, 2014 Cute! If you weighted the cp's of the nose and the surrounding splines of the nose to the same bone that moves the upper lip, maybe 20-50%, it would look more like the nose was a part of the pumpkin when the mouth moves. Also if you slightly turned the head to one side (rather that front on directly), or moved the camera to slightly off side (for a 3/4 view) then one could see the nose shape and It would be a more interesting angle, animation wise. Quote
johnl3d Posted October 20, 2014 Author Posted October 20, 2014 Thanks Nancy that does help did a quick toon render partialnewlook_toon.mov 1 Quote
johnl3d Posted October 25, 2014 Author Posted October 25, 2014 Added some sound ghostsingtest.mov Quote
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