Karmacomposer Posted July 13, 2014 Share Posted July 13, 2014 Is there a working Direct X or FBX exporter for A:M v18? I use Unity3D and would like to use A:M for modelling and rigging. Thanks Quote Link to comment Share on other sites More sharing options...
itsjustme Posted July 13, 2014 Share Posted July 13, 2014 Gerald has tutorials here: http://www.patchwork3d.de/html/page.php?page_id=63 http://www.patchwork3d.de/html/page.php?page_id=64 Quote Link to comment Share on other sites More sharing options...
Karmacomposer Posted July 13, 2014 Author Share Posted July 13, 2014 No matter what I do the DirectX exporter refuses to show in 32bit or 64 bit versions. I am using the trial version for now. I put the AMXtex,hxt file in both the HXT folder and the root folder. Does not seem to matter. It does not show up in the export plugin area. Without this ability I just cannot use A:M. I can convert from .x format to .fbx with UU3D Pro, which I bought years ago. Mike Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted July 13, 2014 Admin Share Posted July 13, 2014 See other topic same title in the Game Development forum... LINK. (It's harder to follow topics that are double posted) Quote Link to comment Share on other sites More sharing options...
Fuchur Posted July 14, 2014 Share Posted July 14, 2014 please watch the video tutorials. it containts the whole workflow needed to go from a:m to unity3d including directx exporting (and how u have to do it in a:m), using unwrap 3d and so on. (that is the best softwareto go. i have two workflows but the one with uu3d is the fastest. see u *Fuchur* Quote Link to comment Share on other sites More sharing options...
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