John Bigboote Posted June 24, 2014 Posted June 24, 2014 Files are located in the 'Hair Salon' thread, located here: http://www.hash.com/forums/index.php?showt...mp;#entry397248 A:M's hair material in a LONG HAIR scenario, useful for a 'Duck Dynasty' beard, 'weeping-willow' style tree leaves, 'hippie-hair' or glamorous female long hair. The feature being demonstrated here is not so much the hair material as the way it interacts and wraps around other objects, known as collision-detection. Many programs boast impressive hair and styling features, but have very little to show how the hair reacts dynamically in an animation scenario... AND- what happens when the dynamic hair comes into contact with other objects... usually being shoulders. Now you can grab this material, drop it onto your character's scalp geometry, adjust the thickness, length and color... activate A:M's hair feature(shift 8 toggles ON and OFF) and enjoy! AM_Hair_with_CD.mov Quote
John Bigboote Posted June 24, 2014 Author Posted June 24, 2014 Can't wait to see what people do with it, and feel free to improve upon my settings... I am not the sharpest tool in the shed... ! Quote
John Bigboote Posted June 24, 2014 Author Posted June 24, 2014 added a decal face, moving displacer, minimal modelling, and changed hair color to blonde. AM_Hair_with_CD2.mov Quote
John Bigboote Posted June 25, 2014 Author Posted June 25, 2014 I've culled-together a photo-tutorial on the BASICS of working with dynamic hair to get people up-and-running with this feature. I'd like to do another on the SETTINGS and one more on GROOMING. I'll put this in the HAIR SALON FORUM as well. http://www.hash.com/forums/index.php?showt...mp;#entry397289 Quote
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