sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

I have a model performing a dance action and am wondering if there is a quicker way to mirror the whole action other than to "copy/paste mirrored" each keyframe. Using A:M 15j on Mac OS 10.6.8. Thanks.

  • Replies 7
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

  • Hash Fellow
Posted

If you just need to use the action without transitioning to other actions you could scale the character -100% on one axis (probably X) to mirror him and everything he does.

Posted
If you just need to use the action without transitioning to other actions you could scale the character -100% on one axis (probably X) to mirror him and everything he does.

 

Thanks Robert! That should have been obvious to me as that's how I mirror the bones while rigging. Truly appreciate your help!

  • Hash Fellow
Posted

I'll note that what I meant is to scale the character's model bone in the chor. That will be simplest, but making a new version of the character in the model window might be possible... hmmm... I'm not sure.

  • Admin
Posted

This (mirroring) is such a useful concept for modeling, rigging and animation that I thought I'd put together a quick video to demo the process of mirroring and saving out an Action.

Nothing fancy here... just a cancan dance mirrored by scaling as Robert suggested (the model being scaled -100 in the X axis producing a quickly mirrored Action that can be saved for later usage.)

 

Note that this is in an Action... but only because I wanted to export/save the mirrored Action.

If not I might just flip the Action in the Chor and called it a day.

 

I distinctly recall the first time someone clued me in to mirroring via scale in a Choreography and I was considerably impressed that such an easy and straightforward solution was available. Prior to that I had thought of Scale as only useful for making things bigger or smaller. Go figure.

MirrorAction.mp4

Posted
...I had thought of Scale as only useful for making things bigger or smaller...

Same here!

Still so much to learn B)

Posted
This (mirroring) is such a useful concept for modeling, rigging and animation that I thought I'd put together a quick video to demo the process of mirroring and saving out an Action.

Nothing fancy here... just a cancan dance mirrored by scaling as Robert suggested (the model being scaled -100 in the X axis producing a quickly mirrored Action that can be saved for later usage.)

 

Note that this is in an Action... but only because I wanted to export/save the mirrored Action.

If not I might just flip the Action in the Chor and called it a day.

 

I distinctly recall the first time someone clued me in to mirroring via scale in a Choreography and I was considerably impressed that such an easy and straightforward solution was available. Prior to that I had thought of Scale as only useful for making things bigger or smaller. Go figure.

 

Amazing! Thanks so much for this quick demonstration. As you stated - "easy and straightforward". You guys rock!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...