jfirestine Posted March 21, 2004 Posted March 21, 2004 Here is a first motion test for my bear character "Pana-Boon". I wanted to test the rig, and I have already starting working on the problem spots. There are several problems that I am currently working on. Some of them have to do with patches not receiving the correct color (neck) and others are problems with the mesh near the joints. Overall I think its staring to take shape. I have not used any smart skin yet. Its all bones and fan bones. Texturing needs to be done, especially the mouth, teeth, eyelids, etc. Finally he will be covered with the new version 11 hair. The rig has been completely built by myself. It uses Fk on the arms and IK on the legs. Here is the clip: movie clip3MB I just wanted to post my progress and get some input. My original post can be found here: Original Post Quote
3DArtZ Posted March 21, 2004 Posted March 21, 2004 try and post .mov files or mpgs if you can. More people will be able to see your work. Mike Fitz www.3dartz.com Quote
jfirestine Posted March 21, 2004 Author Posted March 21, 2004 Sorry about that. .mov version here: Link 5MB Quote
Hash Fellow robcat2075 Posted March 21, 2004 Hash Fellow Posted March 21, 2004 (edited) well, that's not bad for no smartskin. I think fat characters are hard to do because they have so many potentially overlapping masses around their joints. That must be why there are so many thin, bony characters walking around. PS. Tell the bear I said "Rubenesque", not "fat" Edited March 21, 2004 by robcat2075 Quote
3DArtZ Posted March 21, 2004 Posted March 21, 2004 Joe, I think it's looking good! Hard to say what you need to do being that you are not finished, so I don't know what you have lined up to work on. But at this point, I'd say it looks like its almost ready to go, no? Good looking model too. Maybe post a wire frame for us to see as well. Mike Fitz www.3dartz.com Quote
Admin Rodney Posted March 22, 2004 Admin Posted March 22, 2004 You sure seem to be having fun! I like your bear!. Keep on posting. Quote
JBarrett Posted March 22, 2004 Posted March 22, 2004 Pretty cool model, and the deformations are working fairly well so far. Looking forward to seeing more! Quote
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