higginsdj Posted December 11, 2013 Share Posted December 11, 2013 Version 17 works just fine but v18 displays nothing is any view - I tried Open GL and Open GL3 but nothing shows in any of the windows (model/chor etc). So what am I doing wrong? Cheers Quote Link to comment Share on other sites More sharing options...
higginsdj Posted December 11, 2013 Author Share Posted December 11, 2013 Version 17 works just fine but v18 displays nothing is any view - I tried Open GL and Open GL3 but nothing shows in any of the windows (model/chor etc). So what am I doing wrong? Cheers Solved it - I had "Limit max drawing time" checked. Unchecked it and things started to display again. Cheers David Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 11, 2013 Hash Fellow Share Posted December 11, 2013 "Limit max drawing time" should probably be removed. It hasn't worked in ages. Quote Link to comment Share on other sites More sharing options...
ernesttx Posted December 12, 2013 Share Posted December 12, 2013 Interesting. 18 is working on my Surface Pro without having to do that, don't have the Surface 2 yet. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted December 12, 2013 Share Posted December 12, 2013 "Limit max drawing time" should probably be removed. It hasn't worked in ages. I am not sure if it really is a bug... it prevents the view from blocking the program by limiting its drawing-time. If in that time, nothing can be drawn on the surface, nothing is displayed... or am I missunderstanding that one? See you *Fuchur* Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted December 12, 2013 Hash Fellow Share Posted December 12, 2013 "Limit max drawing time" should probably be removed. It hasn't worked in ages. I am not sure if it really is a bug... it prevents the view from blocking the program by limiting its drawing-time. If in that time, nothing can be drawn on the surface, nothing is displayed... or am I missunderstanding that one? See you *Fuchur* The time limit is only if the view is moving, turning, scaling, etc... A:M does as much of a redraw as it can in the time increment chosen. Once the view has stopped changing A:M should take as much time as needed to complete the screen. Quote Link to comment Share on other sites More sharing options...
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