Dalemation Posted September 28, 2013 Share Posted September 28, 2013 I just completed a model for a music video. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 28, 2013 Hash Fellow Share Posted September 28, 2013 That's a cute ship! Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted September 28, 2013 Share Posted September 28, 2013 I agree, makes me smile! Quote Link to comment Share on other sites More sharing options...
Dalemation Posted September 28, 2013 Author Share Posted September 28, 2013 Thanks both. I still find creating models in A:M to be very therapeutic Quote Link to comment Share on other sites More sharing options...
johnl3d Posted September 28, 2013 Share Posted September 28, 2013 Got our interest peaked for the rest of the video Quote Link to comment Share on other sites More sharing options...
Dalemation Posted September 28, 2013 Author Share Posted September 28, 2013 John it's mostly 2D but I will let you know when it's finished. Quote Link to comment Share on other sites More sharing options...
Dalemation Posted October 12, 2013 Author Share Posted October 12, 2013 I've come across a slight problem. I have the character constrained to the pod so he sits inside. Fine. However I want the character to be toon rendered and the pod to be 3D (it looks better that way). So I want to render them separately and composite them. I hide the character in the Choreography but he always renders? I can delete the character altogether for this one pass but I'm sure he shouldn't render if hidden? Quote Link to comment Share on other sites More sharing options...
markw Posted October 12, 2013 Share Posted October 12, 2013 Hi Dalemation It may depend on how you hid him. Try this; in the 'Time Line' set the 'Active' state of the character to 'OFF', that will stop him from being both visible on your screen and from rendering. As this sets a key frame for the 'Active' state make sure you do it at the start of the animation on frame 0. Quote Link to comment Share on other sites More sharing options...
Dalemation Posted October 12, 2013 Author Share Posted October 12, 2013 That did it. Thanks Mark I was turning off visibility in the Choreography. It's strange as I need to hide the glass 'visor' on the cockpit too and simply hiding that in the model window was enough to stop it rendering. I will have to render that on it's own to place over the character. I do make things complicated for myself! Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted October 12, 2013 Share Posted October 12, 2013 (edited) I have the character constrained to the pod so he sits inside. Fine. However I want the character to be toon rendered and the pod to be 3D (it looks better that way). You can render everything together and have a mixture of styles, no need to have separate renders. In the chor, change the short cut to model/surface properties/toon lines and toon shading such that: 1) toon line width for the POD = 0, and the toon shading method = standard. 2) toon line width = whatever you want (1.5 is default), and toon shading method = toon, or whatever you want for your character and other models In the camera, set toon render = ON (no override) That's what I did for this quick test (leopard is toon line width = 0, toon shading method = standard) Edited October 12, 2013 by NancyGormezano Quote Link to comment Share on other sites More sharing options...
Dalemation Posted October 13, 2013 Author Share Posted October 13, 2013 Wow! Nancy, that will save me a lot of time. I will try that now. As you can tell, I haven't used A:M so much lately. Only because I've been doing more 2D at home as I do 3D all day. However, I always use A:M when I need to do 3D but I've just got a bit rusty with it I'm amazed at what I do remember and how much I enjoy using it though. Thanks for the help everyone. Quote Link to comment Share on other sites More sharing options...
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