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Hash, Inc. - Animation:Master

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  • Hash Fellow
Posted

Most A:M users will never need to do something like this, but it is possible to investigate and make useful changes to an A:M file with a text editor.

 

You'll need your close-up glasses for most of this.

 

AMTextEditing.mov

 

Things I have done with text editing

 

-fixing the "dragged bone in a chor" problem (shown in this video)

-changing the name of an item throughout a PRJ

-changing a bone to a null

-finding and fixing name spelling capitalization mistakes. ("Left" instead of "left"

-fixing a corrupted file or saving some portion of it.

-finding and deleting an external link to something that is not really needed in a PRJ yet is not easily findable because it's buried in some asset.

-other things i don't recall

  • Like 1
  • Hash Fellow
Posted

Another occasion where text editing a file was useful... I had a long series of bones and each one had to have an "Aim At" constraint to the next one in the line.

 

Once I found out what the text was that made one bone aim at the next bone, i could use search and replace in a text editor to add that to every bone quickly.

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  • Hash Fellow
Posted

Don't miss... my tutorial series "It Can't Be Done" is a ground-up explanation of text editing for people with no previous experience at such things, using a practical project need as the premise for exploring it.

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