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Hash, Inc. - Animation:Master

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More fascinating for me: Love the different colored "shadows/caustics" for each cube. Or is it reflections? How is that being done?

 

I find it fascinating that every time I re-simulate I get different results- even with the blocks in the same initial position.

 

Fascinating maybe..but for me, when something is not repeatable, it becomes too frustrating, time consuming to control, tweak. Perhaps something is not being re-initialized correctly?

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I think the coloured shadows are due to a raytraced spotlite... I don't know tho... could be something from Fuchurs original project- I noticed it then and then made some changes here and there... like I do...

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