John Bigboote Posted July 14, 2016 Share Posted July 14, 2016 Lookin GOOD, Terry! Cars are not too easy... I shy away from them nowadays. There used to be a feller here on the forum that did legal animations and from time to time he would need a specific car modelled-up from photographs... for ca$h. I liked it... did some 3 or 4 cars for him. Quote Link to comment Share on other sites More sharing options...
Maniac Posted July 16, 2016 Author Share Posted July 16, 2016 Thank You Messing around made a few pit pads fast.Just running a few ideas to visual see it not in head. Figured I would share picture Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 16, 2016 Hash Fellow Share Posted July 16, 2016 That looks speedy! Quote Link to comment Share on other sites More sharing options...
Maniac Posted July 18, 2016 Author Share Posted July 18, 2016 I did not enter mascot contest but here is mine not done lol just messing around Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted July 19, 2016 Share Posted July 19, 2016 I did not enter mascot contest but here is mine not done lol just messing around Put some eyeballs in those headlights and you've got a mascot entry Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted July 19, 2016 Admin Share Posted July 19, 2016 Put some eyeballs in those headlights and you've got a mascot entry And with the deadline being extended... you've got plenty of time to do it. Quote Link to comment Share on other sites More sharing options...
Maniac Posted July 31, 2016 Author Share Posted July 31, 2016 not very good at this just testing things out car sound.mp4 Quote Link to comment Share on other sites More sharing options...
Maniac Posted July 31, 2016 Author Share Posted July 31, 2016 https://youtu.be/12gn7OO_D8g This is the video I got sound from. This is how I want this model to go around track Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 17, 2017 Author Share Posted January 17, 2017 I few people have asked me to give this Outlaw Super Late model body This is a real world Body a go in A.M..I do have a few fans LOL I figured i would post my progress here for everybody to see. I do have a lot projects on the go I always get back to them. Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 18, 2017 Author Share Posted January 18, 2017 I am doing my own version of these car body,s Desktop 2017.01.18 - 11.29.51.01.mp4 Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 22, 2017 Author Share Posted January 22, 2017 bit more work done Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 23, 2017 Author Share Posted January 23, 2017 its going slow i have been picking away at this.I put a few things in to get a bit of prospective of were I am going to next with this. smooth out front nose cone. There is a few drivers in this class of cars checking this project out they are liking this.telling me they really like how its coming out. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 23, 2017 Admin Share Posted January 23, 2017 Looking good. I like your methodical approach. Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 25, 2017 Author Share Posted January 25, 2017 Was playing Around this is my first time trying something like this I have got a lot to learn. Question do you constrain lights to path and chase the cars more racing.mp4 Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 26, 2017 Admin Share Posted January 26, 2017 Question do you constrain lights to path and chase the cars You can and that may be the most common approach. My preferred approach is to add the lights to the model itself. When adding lights to a model the lights are treated as Bones and therefore must go into Bones Mode in order to adjust their position and orientation via mouse. The alternative would be to adjust the position and orientation by typing in the values via the PWS. For front lights it can be useful, in the same way as for the eyes of a character to place a Null in front of the vehicle and then point the Lights at that Null. Then if the lights need to be adjusted on the fly (say for artistic purposes) the Null can be moved and the lights will follow. I prefer to have the lights be part of the model because they will then automatically move with the model. Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 26, 2017 Author Share Posted January 26, 2017 still playing the track is to small and car is to fast for sound Thank you about info on lighting race with sound.mp4 Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 26, 2017 Author Share Posted January 26, 2017 Track is 1/3 mile in real life is the live sound from Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 26, 2017 Admin Share Posted January 26, 2017 Nice! That definitely gives the feel for racing. Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 27, 2017 Author Share Posted January 27, 2017 I have done some more work Around Track Quote Link to comment Share on other sites More sharing options...
Maniac Posted February 1, 2017 Author Share Posted February 1, 2017 I have Been working on bit of every thing Quote Link to comment Share on other sites More sharing options...
Maniac Posted February 5, 2017 Author Share Posted February 5, 2017 How do I constrain a light to the model model so they move together .I Want my lights to work on light post . Aim them were I please Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted February 5, 2017 Admin Share Posted February 5, 2017 To quote myself: My preferred approach is to add the lights to the model itself. This will automatically constrain the light to the model because the light *is* part of the model. Wherever the model goes the light then follows. Everything I'm saying here you can do with the light separate from the model too, you just have to Right Click and Constrain to the model *in a pose or Action*. If you add the light to the model... no constraint required... except for... Aiming a light that is part of a model is similar to aiming one that is separate. You could just select and rotate the light... but nah... that's no fun. It'd be ideal to be able to place a 'x' on the point you want the light to aim at and then boom! The light follows that 'x' wherever you put it. This is usually accomplished by using a Null but it could be just about anything; another model for instance. The Null method is useful because it gives us a nice crosshair-type controller to grab and move to wherever we want. I will guess that you will want a Klieg light to act as a spotlight but given the bright lights at a racetrack you might want to use a combination of things including turning up the ambiance percentage of the light fixture's surface and perhaps even turning glow on (the power and radius of glow is controlled in the Choreography's main properties. The secret to getting the type of light you want is to go back in to the Light's properties and change the type to Klieg, Sun or Bulb as desired. I'll try to put together a short demo video of the two primary approaches. I'll add: When testing lights (in a Chor or Action) I recommend.turning off any lights that are present and working with one light at a time until you get the lighting effect you want for that light, then test it combined with another light... then another... until you've refined all your lights. . Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted February 5, 2017 Admin Share Posted February 5, 2017 I'm attaching a proof of concept that has a simple model with one light inside it. A Null is present (but separate) in the Choreography and the Light is then constrained to Aim At that Null. The Null could also be part of the Model with the Light but I find keeping the target/null separate sometimes helps. I will guess that you are planning to create an array of lights as seen at many sports arenas and race tracks. One of the nice things about having our lights as part of the model is that we don't have to constrain the individual lights to the target/null. We can constrain (Aim At) the entire model and when the model turns all the lights go with it. ModelwLight.prj Quote Link to comment Share on other sites More sharing options...
Maniac Posted February 10, 2017 Author Share Posted February 10, 2017 Thank you very much Rodney. here is what i have got playing with lights still picking away. Quote Link to comment Share on other sites More sharing options...
Maniac Posted March 2, 2017 Author Share Posted March 2, 2017 Update on work for Body.Redone body less patches have gave it Metal thickness and beveled edge Quote Link to comment Share on other sites More sharing options...
Maniac Posted March 20, 2017 Author Share Posted March 20, 2017 I really do not no what i was thinking when I built these parts the first time. I remodeled all my parts,They are now less then half the CP count. Decals done. So I laid them out on floor lol Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted March 20, 2017 Admin Share Posted March 20, 2017 Nice. In first looking at your image I thought that was real equipment! Quote Link to comment Share on other sites More sharing options...
Maniac Posted March 20, 2017 Author Share Posted March 20, 2017 Here is Coil over Shock for Someone to use Coil Over.zip Quote Link to comment Share on other sites More sharing options...
itsjustme Posted March 21, 2017 Share Posted March 21, 2017 Thanks, Terry! Quote Link to comment Share on other sites More sharing options...
Maniac Posted January 19, 2022 Author Share Posted January 19, 2022 Hello all I have been working on this for a few years know this is what I have got done this year. Still lots to be done 2 Quote Link to comment Share on other sites More sharing options...
Maniac Posted April 5, 2022 Author Share Posted April 5, 2022 I have done some more work and a few paint jobs 1 Quote Link to comment Share on other sites More sharing options...
Maniac Posted June 26, 2022 Author Share Posted June 26, 2022 Model will not get dust on it now .LOL 1 Quote Link to comment Share on other sites More sharing options...
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