sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Super hero cape and shorts


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Everything worked great with the setup I have but one problem. When I applied the cloth material or deflector material it overrode the settings of the model such as textures decals or surface settings. Is there a setting I missed to prevent this?

 

edit: If I remove the material from group all the settings are back. Just trying to figure out why

 

Steve

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Robert do you mean in the pws? I have materials added to the groups in the final position of pws.

 

Steve

 

in the PWS, in the model, in Groups.

 

Somethign is overriding something and needs to be moved above or below something else

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