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Hash, Inc. - Animation:Master

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Posted

I have yet to truly work with AM's cloth wizard.

So I am giving it a shot!

I am wanting to make a skirt for a new video.

Here is what I have:

clo3hl.mov

but around the 20th frame the simulation stops. why? How do I fix that?

Also please tell me how to make it so the legs do not poke through skirt?

THANKS!!!!!!!!!!!!!!!

 

 

Gene

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  • Hash Fellow
Posted
but around the 20th frame the simulation stops. why? How do I fix that?

 

First thing I'd check is if the Chor length is only 20 frames. The blue bar will show that. YOu can either extend the blue bar OR...

 

in the properties for the Chor>plugin properties>simcloth....

 

turn "Use Chor Time Range" OFF and set a desired time span below that.

 

Simcloth need some time span or otherwise it would not know when to stop

Posted

Looks good SPLEEN, I been playing with cloth for a good while now and and when you make a chor. (like Rob said) in the plugin/simcloth you can turn the time to off and then set new times.

I always START at a -15 frames (to give the cloth time to settle) and END time to when ever you want.

I start a simple animation at frame 5 so then if there is a deflector it has time to prepare to meet it.

 

on the model (legs) make a deflector for that...

Materials/SimCloth then change to Def.

 

Now when you set up the Chor./Plugins/ set the Colision Tolerance to like.50 or .25 this is the distance between the cloth and the deflector.

Then Simulate

 

Attached project look at the settings for the cloth material

FallingCloth.prj

  • Hash Fellow
Posted

Open your properties window

 

Select the Chor. That's where chor properties are.

 

 

But surely you can see the blue bar, no?

Posted
I start a simple animation at frame 5 so then if there is a deflector it has time to prepare to meet it.

 

on the model (legs) make a deflector for that...

Materials/SimCloth then change to Def.

 

Now when you set up the Chor./Plugins/ set the Colision Tolerance to like.50 or .25 this is the distance between the cloth and the deflector.

Then Simulate

 

Attached project look at the settings for the cloth material

can you show me were to find these please?

  • Hash Fellow
Posted

-Gene, what part of looking at the settings on the cloth material in the materials folder is not working?

 

 

-Is there a deflector material on her legs?

Posted
-Gene, what part of looking at the settings on the cloth material in the materials folder is not working?

 

 

-Is there a deflector material on her legs?

no I do not understand

Please enlighten me

  • Hash Fellow
Posted
-Gene, what part of looking at the settings on the cloth material in the materials folder is not working?

 

 

-Is there a deflector material on her legs?

no I do not understand

Please enlighten me

 

For Fuchur's sample...

 

FuchursCloth.JPG

Posted
-Gene, what part of looking at the settings on the cloth material in the materials folder is not working?

 

 

-Is there a deflector material on her legs?

no I do not understand

Please enlighten me

 

For Fuchur's sample...

 

FuchursCloth.JPG

there is no "cloth" material in mine

clothskirt.jpg

Posted

Gene could you send the project here? I would really like to see how you got that action like cloth without cloth.

Makes me wonder if it could be a Force like the flag tut. or some other plugin.

I see 2 models in your picture, could there be something on that model......very curious...

 

But to answer your question I would create a deflector in your Materials and put it on legs group just to see what happens.

Posted
Gene, have you done the "Waving the flag" exercise in TaoAM? That should help you understand the basic settings.

Doing that exercise is how I got as far as I did.

Posted
on the model I named the skirt "cloth" (because the flag lesson named it that.)

in muscle mode select "cloth" then in yellow square around skirt click "cloth wizard"

then "Simulate cloth"

 

Hmmm...almost sounds like you are using outdated cloth method. I didn't look at your chor, nor read the TAOA:M, however Holmes' Tutorial on SIMCLOTH is more up to date. Have a look, this is more likely what you should be using, assuming you are using ver 15 or ver 16 (and even earlier).

  • Hash Fellow
Posted
in muscle mode select "cloth" then in yellow square around skirt click "cloth wizard"

then "Simulate cloth"

 

What version are you using?

Posted
in muscle mode select "cloth" then in yellow square around skirt click "cloth wizard"

then "Simulate cloth"

 

What version are you using?

V15

Posted
on the model I named the skirt "cloth" (because the flag lesson named it that.)

in muscle mode select "cloth" then in yellow square around skirt click "cloth wizard"

then "Simulate cloth"

 

Hmmm...almost sounds like you are using outdated cloth method. I didn't look at your chor, nor read the TAOA:M, however Holmes' Tutorial on SIMCLOTH is more up to date. Have a look, this is more likely what you should be using, assuming you are using ver 15 or ver 16 (and even earlier).

Thank you

Posted

Good morning Gene, been sucking down coffee for a while so I started playing with your model.

I didn't know about the spring stuff in your chor. so I just took the model and made some changes for cloth.

I hope this helps.

SpleenCloth.prj

  • 2 weeks later...
Posted
Hi Gene, how did your cloth work turn out?

Myron rigged me a skirt with smartskin, It will do what I need.

Gene, I'm glad that will work out for you, but getting the hang of the cloth settings will be more worth your while over the long haul. Also, once you figure it out, it's great fun to play with.

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