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Hash, Inc. - Animation:Master

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Posted

So after being deeply annoyed by some houseflies, I came up with this idea for a short animated piece about a dude trying to kill this one housefly. So I'm going ahead with it as a minor side project. So here are the two characters, my PC connected to the scanner is currently indisposed so I use my laptop webcam to take an picture of the drawings, so I'm sorry for the low res, the high res ones will be posted later

 

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Posted

And some more, I forgot to close off the holes on the lathed objects, so I should do that before continuing with my rigging

 

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Posted

So, I'm having some problems building the dude character. I thought it was gonna be easier building a cartoon character, guess I was wrong. This is what I ended up with which is nothing like the picture:

 

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Posted

That looks like a pretty decent start to me. Most cartoon dudes seem to have funny noses. Either really big ones, or they are round, like squashed ping pong balls. You can also add to the cartoony look by making the eyes larger than normal. It may help if you give him a more prominent chin. And his head should start curving inward just below his ear. It looks like you have the skull extending much farther down.

Posted

yeah, what I think I'm basically gonna do is model it like I would a realistic face, except make it much simpler so that it fits the sketch of him. I tried a different method and it just caused the whole shape of his head to be too wonky, even for a cartoon

Posted

Here's the dude, however, I am having one interesting problem. He loads and renders fine in the modeling view, but, when I go to add him to a chor, if I'm in Shaded or Wire/Shaded mode, the program crashes. If I go to render him from the chor, the program crashes. I have been able to reproduce this consistently. But like I said, Modeling view is fine.

 

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Posted

Yeah had the same problem when I was working on the illustrations for my kids book, real annoying. Dunno if it's a video card issue or bug.

 

nice model, did you model the hands?

Posted

No, I grabbed the hands from the Basic Man V2 model, saved a fair amount of time as I was getting no where with my hands :)

Posted

Well, I have most of the rig done. Fortunately I don't have to be overly fussy as the toon render seems to remove a lot of the blemishes that would otherwise be apparent. Unfortunately the mirrorbones didn't quite work properly and so I have to manually assign CPs to the majority of the left side :(

Posted

Ok, so now it won't even load in an action. Can other people use the model? If so, could you save it as a new model and upload it and see if that helps me at all:

 

Joe.mdl

Posted

well, this makes me go back to suspecting it's just the instability of AM on my laptop. I wonder if I upgraded to OSX 6.0 or higher if that would help. Currently I'm at OSX 10.5.8 which has some issues with it in general regarding compatibility of software

Posted

You may want to check your textures first, there might be the chance a texture is corrupt causing the crash and not the model. When we open it we have to ignore the missing textures since you didn't include them.

 

Try consolidating it and post a zip and we can see if that is the issue.

Posted

the only textures are the ones for the eyes which are the uber eyes on the 2006 AM extras CD and they've always worked for me before

Posted

nope, doesn't help. See, it would load in an action and Chor before I installed the rig. I must have just messed it up somewhere in the rig installation

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