new guy Posted June 24, 2010 Posted June 24, 2010 Hello Hashers, Anyone know how to add lines like this to a sphere? I tried adding the tga but didn't have luck. tears. Project files are here if you're bored. Cheers, Shawn att.zip Quote
KenH Posted June 24, 2010 Posted June 24, 2010 You have to make a tile decal with straight lines on it. Then apply those to the sphere with spherical mapping. A search of the forum should explain that if you don't know. Quote
Hash Fellow robcat2075 Posted June 25, 2010 Hash Fellow Posted June 25, 2010 What Ken said. Your decal will look something like this There's a link to a tut on how to apply a cylindrical or spherical decal here: http://www.hash.com/forums/index.php?s=&am...st&p=332917 Quote
new guy Posted June 25, 2010 Author Posted June 25, 2010 Once again AM users and this forum proves to be the best! I can't say enough how wonderful you all are. I've been on other forums before and they were all ***holes. Happy Hashing! Quote
John Bigboote Posted June 25, 2010 Posted June 25, 2010 For some reason...I'm thinking I would approach this with booleans... Quote
Admin Rodney Posted June 26, 2010 Admin Posted June 26, 2010 For some reason...I'm thinking I would approach this with booleans... I was thinking the same thing John but couldn't visualize how to do it properly. With booleans I might try to have two spheres (a blue sphere within a white sphere) and have a group of cubish shapes cut through the outer shell into the inner sphere. Specified booleans would allow for cutting through the outer shell and coloring the inner sphere. Using Bitmap Plus might be more effective. Quote
Admin Rodney Posted June 26, 2010 Admin Posted June 26, 2010 Boolean spheres proof of concept: Note: The project file has excess settings tweaked because I forgot how to use booleans correctly. ...and if you ever need to animate the spheres, booleans will work well for that too. BooleanSpheresPOC.zip Quote
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