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Hash, Inc. - Animation:Master

Playing with bvh


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One thing I'm wondering...what is BVH?

 

A BVH file is basically motion data captured from a real subject. An actor puts on a motion capture suit and translation data is captured and assigned to the bones of a simple rig. The BVH file contains the rig and the associated motion data. In A:M you can import BVH files in an Action and then constrain your own model's rig to the BVH rig, using primarily 'orient-like' constraints.

 

There are a number of sites with free samples of motion capture data. You never know what you are getting, which is fun, but you should be aware that often the motion is captured at higher frame rates than you are likely to need so you may have to scale the data or import/capture again at a different frame rate.

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