sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted
I like the pass "the ball" idea, very... open.

It's still a little rough, the_ball_01.mov

 

Michel

woo... that ones cut tio, but

you gott'a watch out, for sliding Rhino, :P looks great

Posted

Try stretching out the timeline beginning where the animal hits the ball - squetch the ball and make it take just a little longer to leave the frame.

Posted

Thank you for your comments!

 

Try stretching out the timeline beginning where the animal hits the ball - squetch the ball and make it take just a little longer to leave the frame.

I agree it is a little sudden, I tried a little stretching, but I'm not sure it shows much.

Added one more actor.the_ball_02.mov

I have an idea for another one different next.

 

Michel

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