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Hash, Inc. - Animation:Master

Model issue


DarkLimit

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-Hi guys,

 

-I have circled my problem in my pic, I copy and flipped half of my model and the model on the left shows the outcome which looks odd and nothing like the original half [ one on the right ]-

 

 

-Any ideas?

 

It looks like you have another problem along the seam of your model between the left and right halves. Make sure before you do the C/F/A operation that center spline loop is sitting exactly on the y-axis from front view. The usual method for this is to:

 

1. go into front view, select all of the points that comprise this middle section. This should be a roughly vertical alignment of points.

2. activate the scale manipulator (hit S on the keyboard) and in the properties, adjust the X pivot location to 0 and the X scale to 0.

3. this will squash all of these points into a flat line directly on the y-axis from the front view and make your C/F/A ambitions a bit less irritating.

 

Chris

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Yeah that is true, but for me the bias tends to get inverted

 

I probably should have said they didn't copy correctly. I'm not sure they were inverted because I had adjusted the bias to make a smooth surface on the original (don't ask :) ) but on the copied side it was warped.

 

Also Darklimit, do you have any hooks in those areas?

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Yeah that is true, but for me the bias tends to get inverted

 

I probably should have said they didn't copy correctly. I'm not sure they were inverted because I had adjusted the bias to make a smooth surface on the original (don't ask :) ) but on the copied side it was warped.

 

Also Darklimit, do you have any hooks in those areas?

 

----------------------------------------

-Ken I sure did and that was the problem, strange how hooks would be an issue like that.. I adjusted them and it copies fine for the most part...

 

-Thanks guys...

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