ace1 Posted September 18, 2008 Share Posted September 18, 2008 This is my first fully rigged character in AM. His name is Murphy and he presently has 25 facial morph targets with 3 more to add. This was an exercise to see what AM could do as I usually use Blender,Maya, and Max. I'm going to do some animation shots at the end of this week. Quote Link to comment Share on other sites More sharing options...
Caroline Posted September 18, 2008 Share Posted September 18, 2008 That's very good. Did you use a particular rig, or roll-your-own? I shall look forward to seeing Murphy moving. Quote Link to comment Share on other sites More sharing options...
ace1 Posted September 18, 2008 Author Share Posted September 18, 2008 That's very good. Did you use a particular rig, or roll-your-own? I shall look forward to seeing Murphy moving. I use my own custom rig. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted September 18, 2008 Admin Share Posted September 18, 2008 Looking good thus far. More please! Quote Link to comment Share on other sites More sharing options...
animas3D Posted September 19, 2008 Share Posted September 19, 2008 So how is your experience going with A:M? Quote Link to comment Share on other sites More sharing options...
ace1 Posted September 20, 2008 Author Share Posted September 20, 2008 So how is your experience going with A:M? It's a very good program for producing models quickly once you get the workflow down and "unlearn" polygon edgeflow techniques as they in many instances do not apply to patch edgeflow techniques in AM. Producing "smooth" models is easy once this is done along with using the porcelain.mat Since I'm familiar with what makes a good rig,using constraints,point weighting,IK,and the art of rigging itself, it's super fast in this regard. The animation and UV tools are very capable. But, the hair engine needs more work.The grooming tools work great but the look of rendered hair needs work.In looking through the AM:Stills and Films gallery, it confirms my thoughts. I've tried and got marginal results. Also, the particle engine can be improved for better VFX. My verdict: It'a an excellent package to learn 3D with, it's bone and rigging tools are second to none. It shines at it's best at producing quick cartoon 3D models and animation. If you need to produce it quickly, use AM. P.S. I love the Tak trailers in the film gallery! A good example of what my verdict is. Quote Link to comment Share on other sites More sharing options...
jweinrub Posted September 20, 2008 Share Posted September 20, 2008 That's a pretty good model there. Quote Link to comment Share on other sites More sharing options...
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