flashawd Posted June 3, 2008 Posted June 3, 2008 Hi - I think I had this problem before, but did a couple of searches and can not find it... so maybe not. When I click on my character in the project workspace the "main" bone I guess it would be is huge and seems to get selected on accident because it is so large - can I shrink this down w/o shrinking down the character? It isn't the "root" bone - because when I click on that it is a normal size. Thanks - Eric Quote
Ganthofer Posted June 3, 2008 Posted June 3, 2008 You need to scale the bone(s) in the Modeling window. If you scale it in the Chor or Action window it will affect your model size/shape Quote
rusty Posted June 3, 2008 Posted June 3, 2008 Hi - I think I had this problem before, but did a couple of searches and can not find it... so maybe not. When I click on my character in the project workspace the "main" bone I guess it would be is huge and seems to get selected on accident because it is so large - can I shrink this down w/o shrinking down the character? It isn't the "root" bone - because when I click on that it is a normal size. Thanks - Eric Regardless of what bone it is, to reduce its size you must open the model and within the 'modeling' window grab the end of the bone and move this toward the beginning of the bone. Do not put the bone in 'scale' mode or all children bones will shrink with it. If the bone is the 'model bone' (that invisible bone you get with all models), to select it, in the modeling window in bones mode and click on the model name in the PWS. Hope this helps, Rusty Quote
rusty Posted June 3, 2008 Posted June 3, 2008 Hi - I think I had this problem before, but did a couple of searches and can not find it... so maybe not. When I click on my character in the project workspace the "main" bone I guess it would be is huge and seems to get selected on accident because it is so large - can I shrink this down w/o shrinking down the character? It isn't the "root" bone - because when I click on that it is a normal size. Thanks - Eric Regardless of what bone it is, to reduce its size you must open the model and within the 'modeling' window grab the end of the bone and move this toward the beginning of the bone. Do not put the bone in 'scale' mode or all children bones will shrink with it. If the bone is the 'model bone' (that invisible bone you get with all models), to select it, in the modeling window in bones mode and click on the model name in the PWS. Hope this helps, Rusty Quote
heyvern Posted June 3, 2008 Posted June 3, 2008 Sometimes in the modeling window... well... actually most times you don't even see the main model bone. It is invisible unless you intentionally select it. That is why the same thing happens to me. If I saw how HUGE the model bone was in the modeling window I would scale it down. To make sure you can see it you not only must deselect all the bones but you must click in the model window where there are no bones until the big huge model bone suddenly appears... or click on the model in the PWS as Rusty explained... I really need to read ALL the posts before replying... and he posted it twice which makes me even more of an idiot. -vern Quote
Hash Fellow robcat2075 Posted June 3, 2008 Hash Fellow Posted June 3, 2008 Dragging the tip will scale the bone without scaling it's children, however it's easy to get the bone off perfect XYZ alignment that way. In the Model bone's Properties you can change its "Length" which will scale it safely and retain its original orientation. Quote
flashawd Posted June 4, 2008 Author Posted June 4, 2008 Thank you everyone, it worked perfect. ;-) Eric Quote
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