sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

Not sure what your question is do you want the gun to point at something particular ? Need More iinput!

Posted

ok if your every played any sci phi shootied your bould to find a deploy able gun , and that usualy mean that the barrel extends to a useable position i need to know what restrant will only allow the bone to move forward and back but not rotate or side to side.

 

also what would make it so a object when looked down apone only rotate but not tip

Posted

Make a bone for the base of the barrel and a bone for the part that extends. Then, in a Pose, put a translate limit on the bone for the extension with everything set to "0" except for the "Maximum Z"...make that the length of the base. That should make it where the extension can slide only from the base of the barrel to the end of the base of the barrel.

 

Hope that helps.

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