adam&oliver Posted September 5, 2007 Share Posted September 5, 2007 this is an idea i had for the 2008 mascot image contest. still needs work. feedback and suggestion are greatly appreciated. Quote Link to comment Share on other sites More sharing options...
jon Posted September 5, 2007 Share Posted September 5, 2007 give that puppy some attitude! otherwise, you're off to a great start. -jon Quote Link to comment Share on other sites More sharing options...
CreativeAustinYankee Posted September 6, 2007 Share Posted September 6, 2007 Since you intend to enter this into the Mascot contest, I'm going to focus on giving you constructive criticism. You're gonna be up against some tough competition. What you have right now looks more like a guy in a suit than it does an anthropomorphic dog. I really think that you need to step back and get a clear picture of the character in your head. It's not that the modeling is all that bad, but the proportions are really out of sync. Take a look at Kee Kat (on the CD) to give you a good reference guide to proportions. Character's like this tend to be "child-size". Roughly 3 heads tall. The feet, hands, and head are extremely large in comparison. I also recommend making the ears much longer and droopy and giving his snout a more conical shape, but those areas are subject to preferences. Really study some of the other characters you find. My two cents. Good luck. Steve P. Quote Link to comment Share on other sites More sharing options...
adam&oliver Posted September 8, 2007 Author Share Posted September 8, 2007 This is an improvement on my dog for the 08 mascot contest. feedback is still appreciated. tips on the hair and surface of the suit are wanted. Quote Link to comment Share on other sites More sharing options...
Eric2575 Posted September 8, 2007 Share Posted September 8, 2007 If you're looking for tips on the hair, it looks like it may have too much specular intensity? Seems a bit oversaturated. Coming along nicely. Quote Link to comment Share on other sites More sharing options...
MattWBradbury Posted September 8, 2007 Share Posted September 8, 2007 You might want to try out the Keekat shader. It'll give you the feeling of hair without the intense rendering times. Quote Link to comment Share on other sites More sharing options...
adam&oliver Posted September 9, 2007 Author Share Posted September 9, 2007 Thanks, Matt. This is what the dog looks like with the KeeKat shader. I might also use it on the ears. Quote Link to comment Share on other sites More sharing options...
MattWBradbury Posted September 9, 2007 Share Posted September 9, 2007 Now that's looking much nicer. You might want to also round the hands and feet a little though; they look somewhat mechanical at the moment. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 10, 2007 Hash Fellow Share Posted September 10, 2007 The tail does help make him more dog-like. Would a shorter torso help him? You might want to also round the hands and feet a little though; they look somewhat mechanical at the moment. Although I recall the lion in "Madagascar" having very blockish fingers and paws, so it can work. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.