elliotclem1 Posted February 11, 2007 Posted February 11, 2007 hi, I'm kind of new to A:M and i was just wondering how could you make lightning? Any ideas would be much appreciated. Thanks Elliot Quote
Krazyman Posted February 11, 2007 Posted February 11, 2007 You could make a lightning DECAL or Animation in an art program, with a transparent background. Paste it onto a big square, flat model, then place it in the background. Fading it in and out when needed, with a few dotted around the background, rotated, moved and rescaled when needed. Or if you're not that artistic, you could get a picture of lightning and chop off the background, leaving only the lightning. Then using it as a decal, paste it onto your background square model. I know it works on static images, as I've used this technique before. Along with rain, fog and snowstorms. The snowstorms, I've seen but not tried yet, but know it works. Think of it like a projector screen, that is transparent, each one containing a lightning bolt Animation or Decal. Quote
the_black_mage Posted February 11, 2007 Posted February 11, 2007 here are the same plinks i give anyone that asks, some are more complicated than other scan them and see which gives you hat you want, start with 3 point lighting... http://www.ypoart.com/tutorials/skylights-intro.htm http://newtek.com/products/lightwave/tutor...-002/index.html http://www.hash.com/forums/index.php?showtopic=10132 http://www.andrew-whitehurst.net/3point.html http://www.ypoart.com/tutorials/Photon-Mapping.htm these should help, note that two of these are not directed to animation master be could be useful anyway... realistic lighting can be achieved with simple lighting, but yes it is also bases on material settings and textures... Quote
Nunsofamerica Posted February 11, 2007 Posted February 11, 2007 hey elliot, did you ever finish the chain chomp? Quote
johnl3d Posted February 12, 2007 Posted February 12, 2007 do a search ...click search in upper right and you should get lots of hits http://www.hash.com/forums/index.php?act=S...te=%2Blightning simple use of render as lines...should have checked pose before render weird end snap arc.mov arc.zip Quote
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