Ravager Posted November 11, 2006 Share Posted November 11, 2006 here's a predator model i have been working on, he's not done yet,but almost. (please note that i copied the body from a human model to save time. the head,blades, and dreadlocks were done by me) [attachmentid=22160] Quote Link to comment Share on other sites More sharing options...
case Posted November 11, 2006 Share Posted November 11, 2006 wow love how it looks so far keep us posted Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 12, 2006 Author Share Posted November 12, 2006 i just added some armor on the shoulders,legs, and feet.... the helmet and chest armor are still to come (heavy arm blades have been added also) let me now if you want me to zoom in any parts(legs,arms,exe...) [attachmentid=22191] Quote Link to comment Share on other sites More sharing options...
Dhar Posted November 12, 2006 Share Posted November 12, 2006 Coming along nicely. What's that he's wearing on his fee? Flip-flops? Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 12, 2006 Author Share Posted November 12, 2006 What's that he's wearing on his fee? Flip-flops? no, not flip flops, i think they're some kind of armor for the feet, i'll show you a close up (i've been using an action figure for modeling) [attachmentid=22206] Quote Link to comment Share on other sites More sharing options...
Dhar Posted November 12, 2006 Share Posted November 12, 2006 Open toe, no heel support, it's a flip-flop alright. So it's an alien flip flop, just don't tell predator Quote Link to comment Share on other sites More sharing options...
case Posted November 13, 2006 Share Posted November 13, 2006 i agree the or armore as you say dont look like armor they look like flip flops Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 18, 2006 Author Share Posted November 18, 2006 how's this? do they still look like flip flops? [attachmentid=22365] Quote Link to comment Share on other sites More sharing options...
Dhar Posted November 18, 2006 Share Posted November 18, 2006 how's this? do they still look like flip flops? You didn't have to change it just because I said they looked like flipflops. Well, now they look like open toe sandals Are you gonna change that too? You're too funny. Great modeling though. I'd like to see this thing animated. Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 18, 2006 Author Share Posted November 18, 2006 You didn't have to change it just because I said they looked like flipflops. Well, now they look like open toe sandals Are you gonna change that too? You're too funny. Great modeling though. I'd like to see this thing animated. my life revolves around humor, and i like to fix whatever i can (i don't think it looked like a predator with "sandals" so quoted, so i changed it , just to let ya know) Quote Link to comment Share on other sites More sharing options...
specter Posted November 18, 2006 Share Posted November 18, 2006 The new shoe looks more vicious some how so I like it. Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 18, 2006 Author Share Posted November 18, 2006 i just added the helmet, yes there are different ones and i plan to make them soon, but for now, there's just one (i keep thinking there's something wrong with it, if you see it, let me know) [attachmentid=22376] Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 20, 2006 Author Share Posted November 20, 2006 these were visible in the full body picture, but not really... so i thought i would do a close up at the heavy arm blades (from AVP) and i think this is what they should look like. (left arm) [attachmentid=22445] (right arm) [attachmentid=22446] and i also completed the chest armor (back) [attachmentid=22447] (front) [attachmentid=22448] Quote Link to comment Share on other sites More sharing options...
trajcedrv Posted November 21, 2006 Share Posted November 21, 2006 This model looks great so far! Let's see it textured! Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 23, 2006 Author Share Posted November 23, 2006 This model looks great so far! Let's see it textured! sorry, i am not a texture person. i cant find textures and even if i had any, they wouldnt work for me.(they dont like me! ) but, if you want, i can send the model over to you when it is done so that you can texture it for me, if you want to. Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted November 23, 2006 Share Posted November 23, 2006 well you've got to try....see if you can make your own. i do, even if it turns out bad of average. you always get better. Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 25, 2006 Author Share Posted November 25, 2006 alright, i'll try what you said, when i'm done with the entire model, oh yeah... i think i'd want to donate my models to an extra cd or somethin' for the free hash model thing. i just made a weapon that i've seen in a web comic, and it seemed neat so i thought i'd make it. i refer to it as the "predator grapling hook". (aka predator skull retriever). [attachmentid=22556] [attachmentid=22557] i also made a short vid demonstration [attachmentid=22558] Grapling_Hook.mov Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 26, 2006 Author Share Posted November 26, 2006 once more with the guns.... i got another weapon done, the combistick, from AVP. [attachmentid=22562] [attachmentid=22563] vid demonsration [attachmentid=22564] combistick.mov Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted November 26, 2006 Share Posted November 26, 2006 nice man, but the first one seamed weird for some reason.... Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 27, 2006 Author Share Posted November 27, 2006 yea, it does seem a little weird, probably because it is mainly flat... i'll try to fix that later. for now, i got two new models done. the predator remote bomb [attachmentid=22598] vid demonstration (activate/deactivate) [attachmentid=22599] and the predator speargun [attachmentid=22600] [attachmentid=22601] the speargun has 1 clip per gun (the little box attatched on the bottom) which have 305 spears(i refer to them as bullets) per clip, at least for my model. the spears or "bullets" look like this: [attachmentid=22603] look familiar? yep, the "bullet" is from the movie, PREDATOR 2 here is a close up view of the ammo clip [attachmentid=22604] vid demonstration of speargun (activate/deactivate) [attachmentid=22602] 35.mov 40.mov Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted November 27, 2006 Admin Share Posted November 27, 2006 Pretty cool little demonstration of the gun. I like. You've got some nice detail going into this project. Quote Link to comment Share on other sites More sharing options...
Ravager Posted November 29, 2006 Author Share Posted November 29, 2006 thanks, and there is more to go. i got another weapon done, nice and simple. i'm not sure what to call it except for "the Reaper's weapon" or the guardian blade. any ideas would be great. all i know is that the blade is practically all plasma, and it can cut through anything. [attachmentid=22705] Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted November 30, 2006 Share Posted November 30, 2006 oh come on, you gotta do better than that now....make more deadly. ;} Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 1, 2006 Author Share Posted December 1, 2006 oh come on, you gotta do better than that now....make more deadly. ;} errr...... what do you mean? add spikes,detail, or what (i need your frank opinion) ? anyway, i got another model done, called the Glaive, inspired by Predator: Concrete Jungle (game), the game had perfect detail, gore and sound effects, everything else stank.... well, thats my opinion. [attachmentid=22743] [attachmentid=22744] (activate/deactivate) [attachmentid=22745] it glows in the dark! [attachmentid=22746] 53.mov 52.mov Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 1, 2006 Share Posted December 1, 2006 sorry man, its just so....average. and yes spikes would be nice, hey maybe you could make it a tri-sythe, know what i mean? Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 2, 2006 Author Share Posted December 2, 2006 sorry man, its just so....average. and yes spikes would be nice, hey maybe you could make it a tri-sythe, know what i mean? uh.. no, i dont. ive never been one with a big IQ. and where do ya want what? it seems that i need ideas for it.(duh) [attachmentid=22809] ok, i got another model done, the stardisk, from AVP. [attachmentid=22810] actvate/deactivate [attachmentid=22811] spin in the air [attachmentid=22812] 57.mov 56.mov Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 2, 2006 Share Posted December 2, 2006 1. make it less tubeish 2. the blade is to round 3.make the blade more jagged like the other weapons 4.maybe you could replace the glow with a flameish blue sprite emitter, that way when you move it its like its not solid. 5. add more shapeo the handle, make it possibly make it kinda "S" shaped. 6. make the bottom of the scythe sharp (final stab) 7.what if the sythe blade whas more....weird shaped. 8. try and make it looks so sick that the sight of it sends a chill down your spine. just like a grim reapers blade should, if the face dosn't scare you enuf . you don't have to do all of these there just some ideas from a scythe i drew a while back, when i draw a wepon i maker sure it suits the character its for and looks as cool as possible. if the characters mean or evil of the sort, i make it look as deadly as it should. Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 2, 2006 Author Share Posted December 2, 2006 4.maybe you could replace the glow with a flameish blue sprite emitter, that way when you move it its like its not solid. er, how? if you know how,please tell me! here's an update of the blade w/ jagged edges, a black handle and a pointed end. [attachmentid=22814] [attachmentid=22815] Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 2, 2006 Share Posted December 2, 2006 you need to learn particles....i'll try to find some links. till then try messing with sprites. and the blade still looks kinda round. and like i said make the handle kinda like an "s" when you do that it makes it easier to swing and hold. also it looks kinda small, make the pole longer. Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 2, 2006 Author Share Posted December 2, 2006 you need to learn particles....i'll try to find some links. till then try messing with sprites. and the blade still looks kinda round. and like i said make the handle kinda like an "s" when you do that it makes it easier to swing and hold. also it looks kinda small, make the pole longer. sorry, i don't know what you mean by sprites. and is this what you mean by s shaped? [attachmentid=22828] i'm also not sure about the round blade, do you mean the width? [attachmentid=22829] thanks for the help so far, looks better already! Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 2, 2006 Share Posted December 2, 2006 lengthen the blade a bit more, the spikes on it should be jagged too. and make a new material right click the attribute and select attribute-> particle emitter->streak Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 2, 2006 Author Share Posted December 2, 2006 how's this? i tried to make the sreaks brighter, but nothing happens [attachmentid=22834] Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 2, 2006 Share Posted December 2, 2006 you need to learn particles, try doing some more test. make the force of the particles up(x axis), also try varing colors. have two different particles on the blade, white and blue. change the size of the particles and make them fade away(transparency over time(time based))at a good frame. then try swinging it around and see how it looks. also just keep the glow on the blade, but a large particle size should be enuf. Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 2, 2006 Author Share Posted December 2, 2006 sorry, i liked bright blue and dark blue. anyway, is this what you mean? is there a way to make the particls going up "follow" the blade, without stiff lines? i hope you know what i mean [attachmentid=22846] 95.mov Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 3, 2006 Share Posted December 3, 2006 yes.. if fact i'll post a quick vid of sone of may particles, i'll have a link to help with it too. give me a few mins. Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 3, 2006 Share Posted December 3, 2006 try using http://www.apophysis.org/ and use the sprite emitter rather than the particle emitter. Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 3, 2006 Author Share Posted December 3, 2006 thanks, and, by the way, i got a new gun done. the plasma caster(aka plasma cannon), from all the PREDATOR movies, including AVP.i decided not to bother with the dreadlocks since it was just a demonstration. [attachmentid=22868] vid demonstration [attachmentid=22869] 79.mov Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 3, 2006 Author Share Posted December 3, 2006 once again, i made another model. the smartdisk,from PREDATOR 2. [attachmentid=22872] [attachmentid=22873] Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 3, 2006 Author Share Posted December 3, 2006 just something to add to the collection, the plasma pistol, from AVP2(game) [attachmentid=22882] Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 5, 2006 Share Posted December 5, 2006 http://www.hash.com/forums/index.php?showtopic=24440 i apologize something cam up and i didn't have time to make a particle emitter, for now just settel for the link above. Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 9, 2006 Author Share Posted December 9, 2006 thanks! and one more thing, i need ideas for what a female predator should look like, i'm thinking it should look like the ones in these fan art images, but i would like your opinion [attachmentid=23020] [attachmentid=23021] [attachmentid=23022] Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 11, 2006 Share Posted December 11, 2006 i like the third one.... Quote Link to comment Share on other sites More sharing options...
JB1 Posted December 11, 2006 Share Posted December 11, 2006 heres a suggestion for the sythe, looks a bit primal compared to others hope you don't mind if i post it [attachmentid=23061] Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 30, 2006 Author Share Posted December 30, 2006 yes, i dont mind if you post it, i'll need all the ideas i can get! i got some animation done for the male predator, facial and a walk sequence..... tell me what you think i didnt do the dreadlocks for the facial expresion, it would take too long facial expression malepred2.mov walk malepred1.mov Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted December 30, 2006 Share Posted December 30, 2006 there seems to be allot of creasing in different areas of the head.... could you post a wireframe? and somthing abut the reflection bothers me...maybe its the lighting...hmmmm. recommended scythe image, just an idea of what it should look like. Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 31, 2006 Author Share Posted December 31, 2006 is this what u mean by wireframe? i hope i did it right by the way, great idea on the scythe! i think i'll lengthen it up..... Quote Link to comment Share on other sites More sharing options...
ELDER PREDATOR Posted December 31, 2006 Share Posted December 31, 2006 why are his eyes red? Quote Link to comment Share on other sites More sharing options...
Ravager Posted December 31, 2006 Author Share Posted December 31, 2006 she's done! i got the female predator model done for now, all i need is the modifications..... tell me what you think an what you think should be added on. just like the male, i did the female by using an already made female human model, the put on the rest. female face expression femalepred1.mov female walk sequence femalewalk.mov Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted January 2, 2007 Share Posted January 2, 2007 star patches do not work, fix up the side of the mouth. and the arms on the girl are to scrany Quote Link to comment Share on other sites More sharing options...
Ravager Posted January 2, 2007 Author Share Posted January 2, 2007 star patches do not work, fix up the side of the mouth. what do you mean? any suggestions on how to fix the the side of the mouth? and which side? left or right? Quote Link to comment Share on other sites More sharing options...
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