sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • Replies 8
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Posted

Hey Frank,

 

If you are in the modeling window, what do you have selected? I'm not sure how to get the yellowman icon to grey. If you are in a chor or action, be sure the model is selected and then hit the yellowman icon.

Posted

from your tool bar you are in an action window. Close that out and open your model from the project workspace, under objects, then click F5 for modeling and F6 for bones mode. This is where you need to be to construct your skeletons. Hope this helps get you in the right direction

 

Chad

Posted

You have to be a bit carefull.

A:M will open a new window for quite everything you do. For example a new action, model, material, etc.

If you dont close the windows, there will be many behind eachother. So even if it feels strange because you could think the changes will be lost (they wont) close all the windows (NOT A:M, just the window).

That will help you to run A:M more stable (sometimes you will run into trouble if too many windows are open) and you will keep the overview of your project better.

 

I ALWAYS only use 1 window if the possibility is there. If you model and want to animate: close your window.

If you animated in an action and want to transfer it to a cheoregraphy, close the action-window, etc.

You can always access everything you did through your PWS.

I only have one exception of this rule: Smart-Skin-Windows. There it is not really useful to close the modeling-window because you will go back very soon.

 

*Fuchur*

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...