Julian Posted August 26, 2006 Posted August 26, 2006 Last year, I posted in this thread about making a sphere with a uniform CP density. I've been able to improve upon the "volleyball" sphere by using beveled edges to eliminate the dead-end splines at the corners. Here's a more or less uniform sphere with 1,352 patches (i.e., 60 CPs around the equator): [attachmentid=20008] [attachmentid=20009] This primitive can be used in applications such as cloth simulation, or it can be used in conjunction with Marcel's Conform plugin (US$15.00) to simplify the geometry of an irregularly-shaped polygon model such as an asteroid or small moon. UniformSphere_1352patch.zip Quote
MMZ_TimeLord Posted August 26, 2006 Posted August 26, 2006 Wow... nicely done Julian... did you write a program to generate that? That would be a great addition to the 'primitives' plugin in A:M if it was. Then just have it so you can specify the density of patches. Really good job either way! Quote
Julian Posted August 26, 2006 Author Posted August 26, 2006 Wow... nicely done Julian... did you write a program to generate that? No, as I mentioned in the old thread, I'm still using the Spherize plugin from Emilio Le Roux. Oh, I thought of something else this can be used for: optics -- minimizing distortion in the image when the model is used as a spherical lens or mirror. I haven't tried this myself, though. Conceivably, this type of sphere can also be used as the cornea of an eyeball, but the "basketball" topology would probably be simpler. Quote
DanCBradbury Posted August 26, 2006 Posted August 26, 2006 wouldnt there be problems with the 3 point patches? When ever i work with them, the usually love doing their own thing, instead of forming with the patches around them. Quote
Gorf Posted August 26, 2006 Posted August 26, 2006 I would have thought a three-pointer surrounded by six four-pointers would be OK...? Quote
martin Posted August 26, 2006 Posted August 26, 2006 I would have thought a three-pointer surrounded by six four-pointers would be OK...? People use 3-point patches all the time without problems. Just try them in your situation. Quote
Julian Posted October 12, 2006 Author Posted October 12, 2006 I've just created three variations of this model with lower patch counts: 152, 296 and 488 patches. It looks as though Porcelain helps make the meshes smoother at these resolutions, so all of the spheres included here have Porcelain embedded. [attachmentid=21336] [attachmentid=21337] UniformSpheres_152_296_488.zip Quote
Kamikaze Posted October 12, 2006 Posted October 12, 2006 Man! I almost fogot to send a Big THANK YOU after downloading your models, They are very handy and well thought out.............. Mike Quote
Admin Rodney Posted February 24, 2017 Admin Posted February 24, 2017 Bump. Needed to locate this. 1 Quote
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