Tacku Posted January 3, 2006 Share Posted January 3, 2006 Chess Sorry if it's bad. First time at making an image. Quote Link to comment Share on other sites More sharing options...
Eric2575 Posted January 3, 2006 Share Posted January 3, 2006 Not bad at all, great start to your AM modeling. Why don't you post a wireframe so we can figure out what's causing that tiny bit of distortion on top of the Rook? Cheers Eric Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted January 4, 2006 Hash Fellow Share Posted January 4, 2006 A fine start! congratulations. It's tough lighting dark object like that bishop (?). Since it's a chess piece and probably made out some shiny material, how about turning on the "specularity" on its material, then the glints off it's edges would help show off the shape more. Quote Link to comment Share on other sites More sharing options...
Dhar Posted January 4, 2006 Share Posted January 4, 2006 What a nice idea for a project. Nice work too. Love to see the whole board and pieces. Quote Link to comment Share on other sites More sharing options...
arkaos Posted January 4, 2006 Share Posted January 4, 2006 Great beginning Tacku and welcome to A:M. As Eric said, please post a wireframe. Quote Link to comment Share on other sites More sharing options...
frosteternal Posted January 5, 2006 Share Posted January 5, 2006 Chess Sorry if it's bad. First time at making an image. It's not bad. The distortion can be fixed by not closing your lathe object until you have lathed it already. I always leave a tiny little hole on the tips of lathed objects so as not to have "4-pointed-3-point-like patches" (my term, ya like? haha.) When all the vertices intersect in the same spot, they make crease-ridden 3-pointers. Good deal, looks bvery chess-piece-y. =P Quote Link to comment Share on other sites More sharing options...
Fuchur Posted January 7, 2006 Share Posted January 7, 2006 The first point you set, before you lathed the spline was a tiny bit over the axis. If you move the point a bit, you wont get that problem anymore. (You have to create a little whole at the head of the chess-figure in fact...) *Fuchur* Quote Link to comment Share on other sites More sharing options...
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