sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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I wasn't sure if this fits in radiosity or showcase, so i'm putting it in both (better than neither right?)

 

The pop-bot and that amazing render Brian Prince did, inspired me to try some radiosity of my own.

 

I don't think it's as good as theirs . . . but it's mine

 

32 lights for the sun, 15000 photons, max samples, 7hrs 40 min.

 

Odd shadow thing i noticed with the shadow of the tree

Alley_Final30.jpg

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Seven hours to render? Yikes... that scares me... Is it because of radiosity?

 

I looked at your hardware... so I'm wondering why the length of time... I remember 36 hour renders on a 486... Seems a 46 or 4700 with your Ram should be faster... But understand, I know nothing...

 

Otherwise I like it are you talking about the "fisheye" in the leftmost shadow?

 

Charlie

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Seven hours isn't uncommon for Radiosity...

 

I think you've got a good thing started. The shadow in the foreground is a little distracting to my eye, and I'd love to see a red brick, or richer color for the ground to bounce up the walls...just a thought.

 

What BPrince image were you talking about, BTW?

 

- pjc

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I can't seem to find it, but it was under the topic called "This is where i eat my hat"

 

I will reinstate the brick texture, my computer crashed and i forgot to reinstall the simbiont AM thing. I'll rerender it soon, after my movie is done

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Nice start Ben. 7 hours ain't too shabby. Took almost 30 to do my scene with all the VW bus balls.. (G4/733).

 

Patrick, the BP scene was the one with the room, window and table, where Brian moved the shot and rendered it with radiosity...

 

Greg

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Well, I've decided i can't make the deadline for the mini film contest, so i'll enter my movie in the mood shot contest.

 

I didn't do any new renders. I was playing around with relections and refraction and such (The image turned out pretty cool)

 

BUT i found this one

 

PS. srry for low-res . . . I'll try to post new renders ASAP.

alley_color0.jpg

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Here is a new render

 

I forgot to turn on multi pass . . . It took 30 hrs total (20 antialiasing :o )

 

The grass on the sidewalk is messed up, i meant to put a density map, but forgot to before i rednered.

 

I added a little garden thing, changed the camera angle, and added global lighting ( The blue light from the atmostsphere [i think thats what its called]). I also put a brick texture on the walls, i need to change that some.

 

But this is what i have so far . . .

Alley_almost_final__5_.jpg

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Hey guys, srry for not posting anything lately.

 

I've been reading alot more on radiosity lately, and I'm still experimenting.

 

I'll do some touchup work to the peice and once i get ideal radiosity settings, I'll rerender it (at 32 hrs a render i want to be pretty much satisfied before i give up my computer for a day and then some).

 

more to come!

 

Ben

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I've been reading alot more on radiosity lately, and I'm still experimenting.

For someone who is definitely intrigued and inspired by the results of radiosity but very much a newbie to the subject, where is:

 

a) a good 'place' to start and

B) valuable resoucres on the subject (A:M related and otherwise)

 

Many thanks for the advice and the inspiration.

 

C.

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where is:

 

a) a good 'place' to start and

B) valuable resoucres on the subject (A:M related and otherwise)

You might want to start with the Cornell Box tutorial that you will find in the Radiosity forum.

 

Also check those tutorials about Photon Mapping.

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