jakerupert Posted April 18, 2005 Posted April 18, 2005 The tooncart latly brought me to try to rigg a simple car myself. Following the lines of the bone-tut of Rodger Reynolds , I managed to set up the steering. But when I made a second action for the wheels rolling, in the action only one wheel is rolling, and even that seems to be stopping brievly at the starting-point.. in the chor even none. What have I done wrong? I constrained the other wheels with a roll like constraint. The car is constrained to a path. How can I slow it down a bit to watch its movement better? I enclose the project for anybody interested to help to have a look. Thank you ;>) Jake Something like a rigging -machine for cars would be great...... car_rigg170405.prj Quote
jakerupert Posted April 18, 2005 Author Posted April 18, 2005 ...and that`s the car in question..... simplecar0.tga Quote
jakerupert Posted April 19, 2005 Author Posted April 19, 2005 Finally managed to move all 4 wheels simultanisly by using the roll like constraint. ( For some odd reason the enforcment values all were changed to 0, so no movement,) Strangely enough there seems to be a small hold at the beginning/start of the animation....... simplecar.mov Quote
jakerupert Posted April 19, 2005 Author Posted April 19, 2005 And that is , how the steering is working now, by turning the rollhandle of the steeringwheel-bone.... simplecarsteering.mov Quote
JohnArtbox Posted April 19, 2005 Posted April 19, 2005 Is the beginning and the end frame of the action the same eg 0 degrees and 360 degrees roll? If so you can set the action to crop the last frame in the chor and it should fix the stutter. Either that or of the action is not repeated, keep the rotation rolling higher eg 0, 360,720, 1080etc. Don't have time to go through the projects unfortunately Good Luck Quote
Admin Rodney Posted April 19, 2005 Admin Posted April 19, 2005 The following video tutorial discusses 'stride length' applied to wheel rotation. Definitely worth the show if you haven't seen it. http://www.s1.hashmirror.com/ftp/VM/walk_w...walk_wheel.html Quote
Gerry Posted April 19, 2005 Posted April 19, 2005 Thanks for that link, Rodney. I'm in the middle of a project where the wheel stride length will come in handy. And Jake, your car is looking pretty good! Good luck with getting all the elements to work together. Quote
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