sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

Getting Eddy to ride the bike without falling allover the place ,got that with some good help.next was to use the terain as a path and got that now .Im pretty pleased with this ,been trying for some time ,any sugestions would be nice .Its just a way of learning nothing more

 

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Posted

The only thing that seems goofy to me is the constant speed. I think that could use some variation.

  • Hash Fellow
Posted

Cute shot!

 

If he zig-zagged instead of coming straight down , we'd get a better view of his pedaling action.

 

Is he on a path constraint of a surface constraint?

Posted

Thank's guys ,I will try some of your sugestions ,he is on a path ,I picked a spline as the path.Now how do I go about changing speed hmm another chalenge :D

Posted

Nice work so far Steve. My first thought was that Eddie must be crazy to take his hands off the handle bars to wave on that terrain! My next thought is to make him pop off his seat a bit on some of the more large bounces.

 

Keep going.

 

Doug

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