sprockets frosted donut medals buildings Rubik's Cube Nidaros Cathedral Tongue Sandwich A:M Composite
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Darkwing

*A:M User*
  • Posts

    2,708
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Darkwing

  1. That is simply beautiful. Those textures are so fantastic, I feel like I could reach out and touch them!
  2. heh, one more: CPs, CPs, CPs! I cannot make models without splines! Ok, I'm done with the cheesy AM-ified Holmes lines
  3. Come Spleen, come, the model is afoot!
  4. so this is completely unrelated to the topic, but whenever I see the title of this thread, I can't help but hear the line from Sherlock Holmes in my head Blackwood: I have a request, someone I'd like to see...Sherlock Holmes yeah, sorry
  5. Just a quick question, are you using particles or streaks?
  6. is that using like that newton physics thing or something?
  7. I know how you feel about this. Being a projectionist at a movie cinema, 2 of our 7 projectors have been replaced with digital ones and in the next 1-2 years, they intend for them to all be digital. I much prefer the 35mm over the digital ones.
  8. nope, doesn't help. See, it would load in an action and Chor before I installed the rig. I must have just messed it up somewhere in the rig installation
  9. ah, good ol Gerry Anderson. Nice model
  10. the only textures are the ones for the eyes which are the uber eyes on the 2006 AM extras CD and they've always worked for me before
  11. well, this makes me go back to suspecting it's just the instability of AM on my laptop. I wonder if I upgraded to OSX 6.0 or higher if that would help. Currently I'm at OSX 10.5.8 which has some issues with it in general regarding compatibility of software
  12. hm. interesting. And you were able to load it into an action and/or a chor?
  13. guess I'm gonna have to re-rig as that seems to be where the problem is originating
  14. Ok, so now it won't even load in an action. Can other people use the model? If so, could you save it as a new model and upload it and see if that helps me at all: Joe.mdl
  15. Well, I have most of the rig done. Fortunately I don't have to be overly fussy as the toon render seems to remove a lot of the blemishes that would otherwise be apparent. Unfortunately the mirrorbones didn't quite work properly and so I have to manually assign CPs to the majority of the left side
  16. No, I grabbed the hands from the Basic Man V2 model, saved a fair amount of time as I was getting no where with my hands
  17. Here's the dude, however, I am having one interesting problem. He loads and renders fine in the modeling view, but, when I go to add him to a chor, if I'm in Shaded or Wire/Shaded mode, the program crashes. If I go to render him from the chor, the program crashes. I have been able to reproduce this consistently. But like I said, Modeling view is fine.
  18. well, this is about as good as it gets methinks
  19. And this is V.2 and I'm still not happy with it so guess I have to build V.3 grrr.
  20. yeah, what I think I'm basically gonna do is model it like I would a realistic face, except make it much simpler so that it fits the sketch of him. I tried a different method and it just caused the whole shape of his head to be too wonky, even for a cartoon
  21. So, I'm having some problems building the dude character. I thought it was gonna be easier building a cartoon character, guess I was wrong. This is what I ended up with which is nothing like the picture:
  22. that it is. I'm still tossing between doing it toon render or doing it standard render
  23. actually yes, it can be my stand-ins! and here's a pic of my newly posed model
  24. And some more, I forgot to close off the holes on the lathed objects, so I should do that before continuing with my rigging
  25. here we go
×
×
  • Create New...