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Hash, Inc. - Animation:Master

case

Film
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Everything posted by case

  1. well ok never mind i guess i am in tthe company still
  2. ok mage do you need me in your company or not im confused
  3. i looked the other day and i do have joints on this model so it wont be to hard
  4. yes i know i make them in 3ds max then import them into am i like 3ds max for things like that im sorry for not saying that clear but anyway yeah you are right about the impoting anyway i will keep you posted
  5. well my god hmmmmm email me the info connor122case@aol.com whiz please ill help you out as always
  6. you will have to talk to mage about all that he is the leader
  7. me and other members of gc productions are going to start working with mage to start his game to say the least warhammer will be a while so i will indeed take a break we will keep you posted on latest breaks models fx material but to say the least this is the start of one BAB *** company sry if i afended anyone with the *** part lol
  8. hmmmm loooks like you got bored well anyway cool keep it up man
  9. ok my new release picture will be coming very soon the speeder bikefrom the vehicacals the human side
  10. yeah thats what ive been thinking its going to be hard to fiqure out a way
  11. well i did not think of that yet so tell me what yall think
  12. yes i did it will be on here in a minute i put so much detail into this model
  13. i got really bored so i got in aniamtion master and creted this what do all of you think
  14. needs maybe some smoke after thehit ny the car lol
  15. a wow there has still got to be damage like smoke beacause look at it this way head on reck ouch the car would be getting to the engine in damge of course but yeah you are going great so far
  16. yeah i like that picture myself i am working on the ork now its hard
  17. hmmm cool but yes slo-motion is hard just tweak with it
  18. no the spline to poly conversion no no no no polygon to spline yes so its very iffy 3ds max is complicated
  19. thanks i have been looking at it i thought so too i would like someone to tell me were they think its thick at
  20. well hmmm true but i was aming for my own look to the model but yes he is a little
  21. thaanks guys this is not only between me and mage other coments would be nice lol
  22. well good job mage looks like you have what i dont good job man
  23. thanks mage your reminding me about ants yes i know that projects kicked over but i know im ready and by the way everyone here is the space marinei made it 3ds max
  24. black mage ive got modeling down ive got my own space marine model ive got modeling down i am ready ill keep all of of you posted
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