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Hash, Inc. - Animation:Master

D.Joseph Design

*A:M User*
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Posts posted by D.Joseph Design

  1. Oh yeah! I was wondering why I had those same bright walls. Hmm. One option would be to make the wall models set to not cast shadows but leave the sun light to cast. This would still affect the lighting in the room without making glowing walls.

     

    But this wouldn't make an ambient light.

  2. Following Shaun's great particle tutorial and familiarizing myself with the other resources found in this forum, I would like a the fire lighting effect on the rest of my room scene. I don't necessarily expect to do that based on the fire emitter, but I'm sure there's a way to achieve the desired lighting effects. Any ideas?

     

    Thanks!

  3. That's simple volumetric lighting, cast shadows turned on, and something in front of the light source to create the shadows. Caustics may have also been used to make the window light effect the entire room rather than just its contact surfaces.

  4. Also remember that lightbulbs tend to give a yellow cast, which would obviously be more visible at night when the lightbulbs are the only sources of light.

     

    For some awesome night lighting examples, watch Monsters Inc. and the extra content to see what all they did.

  5. How did you get the beams off the top ceiling light (in the middle)

     

    That's simply a single bulb light (as opposed to a light bulb :)) in a model with transparent and opaque patches. I'm remodeling that ceiling light to look more realistic.

     

    Man, I shudder to think what the render times will be for this. And I haven't even added the fire and fire lighting effects!

  6. Yes, there will be pictures in the frames, which is posing a real complication. I'd like to put stuff like Mike and Sully from Monsters Inc. in there, but that probably wouldn't go with copyrights. I also thought about pictures from the rest of the Year in Review video, but then some people may not appreciate their photos being used in an animation that is spread internationally. The other idea is for "generic" pictures, but also with some humor. Like a piggy bank, a shoe, a car, etc.

     

    Thanks for the compliments, guys!

  7. Hey! This will really help me with my room that I'm making for Year in Review animation. It, too, will be a room at night. Once I add the fire in the fireplace, I'll be adjusting the rest of the room lighting appropriately.

  8. Here's my action for converting any image format to JPEG via Photoshop. I'm listing the actions rather than uploading the action file so you can recreate it in your version of PS.

     

    Start with an open image of any type. For this thorough action, you must download and install this script.

     

    1. View menu | Clear Guides

    2. Layer menu | Flatten Image

    3. File menu | Scripts | runn deleteChannels script

    4. File menu | Automate | Fit Image

    5. Enter your desired maximum dimensions (this step sizes images however it need to fit with a W x H frame). For web stuff, I usually do 640 x 480 or smaller

    6. Image menu | Image Size

    7. Turn off resampling and enter a new PPI (for PowerPoint, 102.4, anything is fine for web)

    8. Image menu | Mode | RGB Color

    9. Save As...

    10. Direct the dialog box to your desired location. I recommend a temporary folder for all your converted images

    11. Do not type a new file name

    12. Change the file format as desired and check mark to include the ICC profile if you desire and click OK

    13. Set the appropriate file format properties (JPEG quality, TIF compression, etc.)

     

    And you're done! This can then be saved as a droplet to run. Note that this is a thorough converter action for any kind of file: transparent, alpha channels, layered, CMYK, etc.

     

    I can post my action if anyone wants it, but the above tells you how to create the exact same thing.

  9. I'm a Photoshop professional. I know the ins and outs of Photoshop like the top of my foot. If I were planning to convert a lot of images to JPEG, PS would be my only choice. I have a wide selection of actions for this purpose. But to convert just three targas, Photoshop is a little overkill.

  10. You have to have A:M 11. Beyond that, I don't know because I won't buy version 11 due to it taking away my right to use legal CD emulation software.

     

    But yeah, that's one of the cool features introduced in version 11.

  11. More renders!

     

    Changes:

    • Added glow to ceiling and track lighting

    • Adjusting lamp lightings

    • Changed lamp shadow mode to 4-ray-casting in attempts to achieve softer shadows on the ceiling with fewer passes

    • Adjusted reflections

    • Added wood ceiling-wall trim

    • Improved bookcase wood material (though something weird is happening with the top surfaces)

    • Added temporary books

    • Added pictures frames

    • Rendered new angles

     

    yir04-room1f-000.jpg

    yir04-room2b-000.jpg

    yir04-room3c-000.jpg

     

    That second frame took two hours and twenty-one minutes to render at 16-passes. The others averaged fifty-five minutes.

     

    I've also posted the Year in Review logo and the animation story sketch on my website if you'd like to see them. As before, login information is as follow:

     

    Username: authorized-hash

    Passcode: martin

  12. Since A:M currently only renders still images to targa, I'm looking for a fast, quick, easy targa-to-JPEG image converter. Yes, I can just create a Photoshop droplet to do whatever I want, but it takes time and system resources to load photoshop.

     

    I did find ImageConverter Plus, but that's $30.

     

    Any ideas?

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