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Hash, Inc. - Animation:Master

Ilidrake

Craftsman/Mentor
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Everything posted by Ilidrake

  1. What about render time? I would imagine there is an extreme increase.
  2. That particle hair looks fantastic! Wow! I'm not going for the Final Fantasy look (not enough horse power under my computer) I just want it to look as good as what you've got there with the particles. Did you use the new combing feature to shape it?
  3. I've started on a new model last night. Unfortunatly, I don't have internet access at home, just work so I don't have any images.......yet. My question regards hair (see Topic Title) I've avoided modeling hair forever, simply because I suck at it....of course if I had taken the time to try it and practice it I wouldn't suck at it. Anyway, I'm starting to play around with it and the question is should I use helmet hair...or wait until my copy of AM v12 or 13, which ever the latest is, comes in to use the new hair system (should only be a couple more days). I'll be monitoring this post all day so any feedback would be greatly appreciated. By the way, does anyone have any good tuts on modeling helmet hair or is it just one of those things you play with until you find a look you like?
  4. Well, I don't have anything going so count me in on this project. You sound pretty serious. I checked out the site and I really like the story. One question, do you have concept art in the works or do you need people for that position as well?
  5. Started on a new movie based on Shadowrun the RPG. So far I have 2 other people helping me with this project. I'm doing all the modeling and choreography. I need someone who can do textures and materials and to help with the renderings. My script writter has done an excellent job coming up with a good plot and characters. Now I just have to get it rolling a little faster. You can check out our web site here: http://www.angelfire.com/planet/dungeonlair/
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