sprockets Making and Using Drop-On Poses TinkeringGnome's Atomic Rings PRJ 2001 Star Gate effect in A:M with PRJ Comparison of AO and Radiosity Renders Animated Commercial by Soulcage Tralfaz's Lost In Space Robot Rodger Reynold's Architectural WIP
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Ilidrake

Craftsman/Mentor
  • Posts

    1,270
  • Joined

  • Last visited

Posts posted by Ilidrake

  1. System built myself...

     

    Render Time 4 minutes 30 seconds

     

    A:M 16.0 RC02 64 bit - Running one core

    Motherboard - Gigabyte 770T

    AMD Anthlon II X2 250 Pro 3.00 Ghz (Dual Core)

    8 gb ram

    64 bit Windows 7 Ultimate

    ThreeTeapots000.jpg

  2. Well put Rodney. I hadn't really thought about it until now and perhaps this is one of the underlying things that troubles me about the guy. I thought it was the textures and what not but it is the proportions. Note that he's human and she's a young elf, but still..... I do believe I will rework him again and see if i can't get a better look and see if it works better. If it doesnt no big deal i'll keep him around just in case. Thanks for taking the time.

  3. Here's a side by side of the two.

     

    The hands on the guy need the SSS taken down a lot. There seems to be an issue with normals on the guys belt, behind the buckle. Not sure about any of the textures, though I do like the scalemail shirt. I think the pants should go all the way to his feet but am unsure if I will. If I don't do I need to perhaps add a collar there with metal studs? The hair will remain as it is. Particle hair looks good but doesn't give me the "look" I want. As I say I'm very happy thus far with the characters and there overall looks. Now it's just a matter of getting the textures right, getting them rigged, and animating :)

    Facial_Pose_Test0.jpg

  4. Okay today has been a day of hair experimentation!!! Mainly on the fella as his head isn't as complex as the girl's. I have a side by side comparison of the "helmet hair" and the particle hair. Which is the "better looking of the two?

     

    I'm thinking of sticking with the Helmet Hair and just redoing the shape and look of it. Thoughts???

    Hair_Shot.jpg

  5. As an aside: One of the secrets of effective SimCloth is to leave dangling splines in place (but they are invisible/will not be rendered). These dangling splines can then be manipulated to effect the tolerance of the Cloth's interaction with the leg

     

    I did not know that!!! Thanks for the tip Rodney. Once I get her rigged I'll do a few render tests and see how she looks in motion.

     

    On a side note I picked up a Cyber Tablet 12000!!! Not too bad for the price. Makes those pesky textures so much easier to paint.

  6. Okay let me see where to start....

     

    Toned down the Subsurface alot!!! Textured her face a bit. Not sure if I'm happy with it but it will do for now. The skeleton is in place and this is just a test pass to see how her splinage works in the major joints. So far the only place that is giving me issues are the hips, as usual...It doesn't show in this pic but you can't over extend her hips or legs or they start clipping with other meshes. So I'll adjust those splines in the troubles area until I'm satisfied. She does have eyelids I just have them hidden for this shot. Redid the belt. Didn't care for the style so I opted for something I bit more simple. I'm thinking the texture on the pants SUCKS. The shirt is wool and I'm happy with it. Any suggestions for the pants??? And I'm thinking about maybe giving her a leather strap skirt. Kinda like strips of leather that will make a short skirt that just comes past the crotch area. What are your thoughts?

    Facial_Pose_Test0.jpg

  7. Thanks Shelton. I hope the rigging goes as smoothly as the modeling has. Weather anyone believes it or not she came out of desperation for my Wonderland project that I have going on. The main character has never really meshed well with my thoughts or ideas and she came out while I was reworking the main character for the short I'm working on. I do hope I can find a place for her because she's to dang cute to not use :)

  8. Honesty I DON"T think he is that interesting. I've been listening to alot of Enya, ALOT!!!!!, and I've also been drinking more than usual for me. More than 2 is weird!!!! So anyway, the great thing about having bouts of depression are the sparks of inspiration you get with them. So I've just been modeling my brains out and this is by far one of my favorite characters I've done to date. And I've done about 6 in the last 3 months.

    Facial_Pose_Test0.jpg

×
×
  • Create New...