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Everything posted by Xtaz
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Ok friends .... I did some tests whit clay and the bike, and here is my attempt critiques ?? sugestions ???
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Hi Slpiners ..... thx for the comments friends thx ... they were fixed .... more one shot .... should I use a clay style in the bike ? what you think ????
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Hi Spliners : I am retaking the pending projects little by little. When I had to travel, the modelling of the motorcycle was in stand by until today I would model the motorcycle for parts, of the same way that I modeled the biker, but the modelling process was quite dynamic, and i finished it in 30 min the result is here ..... critics?? suggestions???
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I thank to all, for the comments.... nice words .... thx... And continuing my walk for the lights.....
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Hi again !! first i created a model whit 140 little pyramids : then I created a empty cho named medium and imported 5 models to construct a medium pyramid and i saved it : in a new empty cho I imported 5 medium cho´s to form a big pyramid I save this cho as big: finally I created a final cho ( with lights, cameras .... ) importing to it 5 "bigs" cho ..... ... and I rendered my new Wallpaper
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hi robcat ... i tried use just one red "light", but the atmosphere become too red then i added more one blue "light" and i liked the effect !!! i rendered a new scene, now using piramids and one green "light" .... 17500 little piramids
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Hi Spliners : Thx all for your comments.. some references about the image : -1440 cubes (100cmx100cm) x 16 patches/cube = 23040 patches -cubes have not neither textures or color just reflection (reflectivity=30% , RF=100%, RB=90% ) -camera uses a basic setting DOF -NO radiosity -Render Time = 3h 12min (PIV 2.8, 512MbRam) -100 passes About the Light I am trying, more and more, to improve my technique using the skycast ( www.artboxanimation.com ) almost all my last images was created using it ( you can check them in my site, under my signature ). For this image I used 2 Twin Sphere Lights ( width = 20 cm , Fall of = 50000, intensity = 300% ) -One to simulates a clean ambience -and one to lend the red atmosphere Im rendering a green piramid version .... ill post it later Thx again friends !!!!
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greetings!!! after a long period that I passed inactive in the forum, with pleasure I am returning... I passed 6 months learning php and mysql as well as, configuration of linux servers, and with that I had to move away of the 3d world for a period ... whats up docs ???? to verify how rusty I am, I made a small illumination test .....
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YES !!! great idea ... tatoo ... he will have one !!!!! thanks Kamikaze and Rodney .... thanks for your comments, now im testing smart skin in animation..
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Well, the Biker´s rig v1.0 is done ... i used TSM2 and smartskin to setup him... if there is time, I will make a new rig using Mike Fitzgerald´s joint setup.. for while i did a small pose to test it UPDATE 10 - THE RIG POSE
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nice idea ... ill use them in next renders thx ______________________________________ Thx Doug ______________________________________ Are you telling me that a biker needs a bike? I will model a bike too ... but i didnt design it yet .. i dont know how it will be .... first i will rig the biker then ill pass to bike ... thx all
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ok A:Mers !!! I havent words to thank you your comments ... About the material... all materials used are basics Simbiont plugin textures ... I love all of them... but i believe the lighting helps in create this atmosphere .. Fanxtaztic !!!!! UUHHUUUU you rock Paul !!!!!!!!! Rig time now .... Thanks again !!!!
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Ok.... all parts were modeled ... its time to render them togheter, im thinking in use a clay style.... Update 8 Render whitout color Update 9 Render color First model DONE !!!!! i worked 20 hours in it ...
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Hey Agep .... thanks "Darn, why didn't I think of that!" i think that almost every day when i see the forum !!!! lets go to Update 6 parts
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Mr. Tom and Mr. Mike ...... thx for your comments ... I have this only model, now that I already know the character's general form, the next step will be to break it in parts: skin, t-shirt, jeans Update 5 breaking
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im running ........ Update 4 Shoes
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Thank you Korken, Mr. Jage , Mr. Rodney ... your words force me to perfect Update 3 Head
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Update 1 Torso / Arm
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Im starting a new short project called " The Biker ". the set will be the city that i would use in the duel short ( in standby for while ) Im using an old draw to rotoscope the first character ( biker )... I hope to model better than i draw
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Hi Jin ... I just love porsche ... i modeled one 3 months ago ... nice and cleans patches congratulation .. keep us update here is my attempt
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EXCELENT !!!!! congratulations
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David said : The only animation thing I'd wish to critique is the pacing of the characters. The steps seemed a little monotonous. Some sneak type steps would have been better ie step - slow - look, step - step back etc where the step pace was varied including fast steps. Also the gun height could have been varied. It's not rivetted in the 'firing' position. I understand what you are saying ... all actions in movie are characters front steping ... that is certainly a little monotonous ... COPIED .... thanks for you comments Bruce Del Porte said : File size is always an issue ALWAYS !!!! ... some tricks .. use 240x180 / reduce fps to 15 or until 12 / sound must ne 8 bit mono and 11 Khz Good lucky Robcat said : I'd prefer faster pacing. Maybe some first person POVs as he peers thru the jungle to give us some sense of him. Or may be they story is told from the perspective of the bird. There are lots of possible angles. I though in first person view too but the time is short ... the rendeer time was 1:30 / frame .. and about TinMan would be an honor if i can help .... Thanks Robert .... Rusty said : I'm embarrassed to say I could not figure out what the bird did to 'down' the victim this part of film was a very bloody fight... since the film was set free for all the ages, I could not show it Of course, like any back seat director I could nit pick it to death but at the end of the day... me too.... me too Thanks Rusty .... NANCY !!!! what can i say ???? thanks ... thanks... thanks in time ... muy bueno is spanish .. here we say MUITO BOM !!!!!! thanks again Hey maybe i should model a "shit" with arms and legs and see if hash uses it for a mascot on the next version of AM. You dont need model it . photograph yourself and he is ready __________________________________________________________________ Thanks all